AddUniqueCharsToWeaponNames() | Eamon.Framework.ICharacter | |
ArmorClass | Eamon.Framework.ICharacter | |
ArmorExpertise | Eamon.Framework.ICharacter | |
ArticleType | Eamon.Framework.IGameBase | |
BankGold | Eamon.Framework.ICharacter | |
BuildPrintedFullDesc(StringBuilder buf, bool showName, bool showVerboseName) | Eamon.Framework.IGameBase | |
Desc | Eamon.Framework.IGameBase | |
EvalGender< T >(T maleValue, T femaleValue, T neutralValue) | Eamon.Framework.ICharacter | |
Gender | Eamon.Framework.ICharacter | |
GetArticleName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
GetBaseOddsToHit(IArtifact weapon, ref long baseOddsToHit) | Eamon.Framework.ICharacter | |
GetCarriedList(Func< IArtifact, bool > characterFindFunc=null) | Eamon.Framework.ICharacter | |
GetCharmMonsterPct() | Eamon.Framework.ICharacter | |
GetContainedList(Func< IArtifact, bool > characterFindFunc=null) | Eamon.Framework.ICharacter | |
GetDecoratedName(string fieldName, ArticleType articleType, bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
GetFullInventoryWeight(ref long weight, Func< IArtifact, bool > characterFindFunc=null) | Eamon.Framework.ICharacter | |
GetIntellectBonusPct() | Eamon.Framework.ICharacter | |
GetMerchantAdjustedCharisma() | Eamon.Framework.ICharacter | |
GetNoneName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
GetPluralName(string fieldName) | Eamon.Framework.IGameBase | |
GetPluralName01() | Eamon.Framework.IGameBase | |
GetSpellAbility(long index) | Eamon.Framework.ICharacter | |
GetSpellAbility(Spell spell) | Eamon.Framework.ICharacter | |
GetStat(long index) | Eamon.Framework.ICharacter | |
GetStat(Stat stat) | Eamon.Framework.ICharacter | |
GetSynonym(long index) | Eamon.Framework.ICharacter | |
GetTheName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
GetWeaponAbility(long index) | Eamon.Framework.ICharacter | |
GetWeaponAbility(Weapon weapon) | Eamon.Framework.ICharacter | |
GetWeightCarryableDos() | Eamon.Framework.ICharacter | |
GetWeightCarryableGronds() | Eamon.Framework.ICharacter | |
GetWornList(Func< IArtifact, bool > characterFindFunc=null) | Eamon.Framework.ICharacter | |
HeldGold | Eamon.Framework.ICharacter | |
ListWeapons(StringBuilder buf, bool capitalize=true) | Eamon.Framework.ICharacter | |
ModSpellAbility(long index, long value) | Eamon.Framework.ICharacter | |
ModSpellAbility(Spell spell, long value) | Eamon.Framework.ICharacter | |
ModStat(long index, long value) | Eamon.Framework.ICharacter | |
ModStat(Stat stat, long value) | Eamon.Framework.ICharacter | |
ModWeaponAbility(long index, long value) | Eamon.Framework.ICharacter | |
ModWeaponAbility(Weapon weapon, long value) | Eamon.Framework.ICharacter | |
Moved | Eamon.Framework.IGameBase | |
Name | Eamon.Framework.IGameBase | |
ParserMatchName | Eamon.Framework.IGameBase | |
Seen | Eamon.Framework.IGameBase | |
SetParentReferences() | Eamon.Framework.IGameBase | |
SetSpellAbility(long index, long value) | Eamon.Framework.ICharacter | |
SetSpellAbility(Spell spell, long value) | Eamon.Framework.ICharacter | |
SetStat(long index, long value) | Eamon.Framework.ICharacter | |
SetStat(Stat stat, long value) | Eamon.Framework.ICharacter | |
SetSynonym(long index, string value) | Eamon.Framework.ICharacter | |
SetWeaponAbility(long index, long value) | Eamon.Framework.ICharacter | |
SetWeaponAbility(Weapon weapon, long value) | Eamon.Framework.ICharacter | |
SpellAbilities | Eamon.Framework.ICharacter | |
Stats | Eamon.Framework.ICharacter | |
Status | Eamon.Framework.ICharacter | |
StripUniqueCharsFromWeaponNames() | Eamon.Framework.ICharacter | |
Synonyms | Eamon.Framework.IGameBase | |
Uid | Eamon.Framework.IGameBase | |
WeaponAbilities | Eamon.Framework.ICharacter | |