| ArticleType | Eamon.Framework.IGameBase | |
| BuildPrintedFullDesc(StringBuilder buf, bool showName, bool showVerboseName) | Eamon.Framework.IGameBase | |
| DdArtifactFileName | Eamon.Framework.IConfig | |
| DdCharacterFileName | Eamon.Framework.IConfig | |
| DdCharArtFileName | Eamon.Framework.IConfig | |
| DdEditingArtifacts | Eamon.Framework.IConfig | |
| DdEditingCharacters | Eamon.Framework.IConfig | |
| DdEditingCharArts | Eamon.Framework.IConfig | |
| DdEditingEffects | Eamon.Framework.IConfig | |
| DdEditingFilesets | Eamon.Framework.IConfig | |
| DdEditingHints | Eamon.Framework.IConfig | |
| DdEditingModules | Eamon.Framework.IConfig | |
| DdEditingMonsters | Eamon.Framework.IConfig | |
| DdEditingRooms | Eamon.Framework.IConfig | |
| DdEffectFileName | Eamon.Framework.IConfig | |
| DdFilesetFileName | Eamon.Framework.IConfig | |
| DdHintFileName | Eamon.Framework.IConfig | |
| DdModuleFileName | Eamon.Framework.IConfig | |
| DdMonsterFileName | Eamon.Framework.IConfig | |
| DdRoomFileName | Eamon.Framework.IConfig | |
| DeleteCharArts | Eamon.Framework.IConfig | |
| DeleteGameState(string configFileName, bool startOver) | Eamon.Framework.IConfig | |
| Desc | Eamon.Framework.IGameBase | |
| FieldDesc | Eamon.Framework.IConfig | |
| GenerateUids | Eamon.Framework.IConfig | |
| GetArticleName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
| GetDecoratedName(string fieldName, ArticleType articleType, bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
| GetNoneName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
| GetPluralName(string fieldName) | Eamon.Framework.IGameBase | |
| GetPluralName01() | Eamon.Framework.IGameBase | |
| GetTheName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
| LoadGameDatabase(bool validate=true, bool printOutput=true) | Eamon.Framework.IConfig | |
| MhCharacterFileName | Eamon.Framework.IConfig | |
| MhCharArtFileName | Eamon.Framework.IConfig | |
| MhEffectFileName | Eamon.Framework.IConfig | |
| MhFilesetFileName | Eamon.Framework.IConfig | |
| MhWorkDir | Eamon.Framework.IConfig | |
| Moved | Eamon.Framework.IGameBase | |
| Name | Eamon.Framework.IGameBase | |
| ParserMatchName | Eamon.Framework.IGameBase | |
| ResolveEffects | Eamon.Framework.IConfig | |
| RtArtifactFileName | Eamon.Framework.IConfig | |
| RtCharacterFileName | Eamon.Framework.IConfig | |
| RtCharArtFileName | Eamon.Framework.IConfig | |
| RtEffectFileName | Eamon.Framework.IConfig | |
| RtFilesetFileName | Eamon.Framework.IConfig | |
| RtGameStateFileName | Eamon.Framework.IConfig | |
| RtHintFileName | Eamon.Framework.IConfig | |
| RtModuleFileName | Eamon.Framework.IConfig | |
| RtMonsterFileName | Eamon.Framework.IConfig | |
| RtRoomFileName | Eamon.Framework.IConfig | |
| SaveGameDatabase(bool printOutput=true) | Eamon.Framework.IConfig | |
| Seen | Eamon.Framework.IGameBase | |
| SetParentReferences() | Eamon.Framework.IGameBase | |
| ShowDesc | Eamon.Framework.IConfig | |
| Synonyms | Eamon.Framework.IGameBase | |
| Uid | Eamon.Framework.IGameBase | |
| WordWrapMargin | Eamon.Framework.IConfig | |