Eamon CS  3.1.0
Eamon.Game.Plugin.Engine Member List

This is the complete list of members for Eamon.Game.Plugin.Engine, including all inherited members.

ADBEamon.Game.Plugin.Engine
AddUniqueCharsToRecordNames(IList< IGameBase > recordList)Eamon.Game.Plugin.Enginevirtual
AdventuresDirEamon.Game.Plugin.Engine
AndroidAdventuresDirEamon.Game.Plugin.Engine
AppendFieldDesc(FieldDesc fieldDesc, StringBuilder buf, StringBuilder fullDesc, StringBuilder briefDesc)Eamon.Game.Plugin.Enginevirtual
AppendFieldDesc(FieldDesc fieldDesc, StringBuilder buf, string fullDesc, string briefDesc)Eamon.Game.Plugin.Enginevirtual
ArmorsEamon.Game.Plugin.Engine
ArmorTrainingPriceEamon.Game.Plugin.Engine
ArtDescLenEamon.Game.Plugin.Engine
ArticlesEamon.Game.Plugin.Engine
ArtifactTypesEamon.Game.Plugin.Engine
ArtNameLenEamon.Game.Plugin.Engine
ArtStateDescLenEamon.Game.Plugin.Engine
AxePriceEamon.Game.Plugin.Engine
BlastPriceEamon.Game.Plugin.Engine
BowPriceEamon.Game.Plugin.Engine
BufferHeightEamon.Game.Plugin.Engine
BufferWidthEamon.Game.Plugin.Engine
BufSizeEamon.Game.Plugin.Engine
BufSize01Eamon.Game.Plugin.Engine
BufSize02Eamon.Game.Plugin.Engine
BufSize03Eamon.Game.Plugin.Engine
BuildPrompt(long bufSize, char fillChar, long number, string msg, string emptyVal)Eamon.Game.Plugin.Enginevirtual
BuildValue(long bufSize, char fillChar, long offset, long longVal, string stringVal, string lookupMsg)Eamon.Game.Plugin.Enginevirtual
Capitalize(string str)Eamon.Game.Plugin.Enginevirtual
CFGDBEamon.Game.Plugin.Engine
ChainMailPriceEamon.Game.Plugin.Engine
CharNameLenEamon.Game.Plugin.Engine
CHRDBEamon.Game.Plugin.Engine
ClassMappingsDictionaryEamon.Game.Plugin.Engine
ClearDbStack()Eamon.Game.Plugin.Enginevirtual
ClearRvStack()Eamon.Game.Plugin.Enginevirtual
CloneInstance< T >(T source)Eamon.Game.Plugin.Enginevirtual
CloneStreamEamon.Game.Plugin.Engine
ClothingNamesEamon.Game.Plugin.Engine
CombatCodeDescsEamon.Game.Plugin.Engine
CommandSepRegexPatternEamon.Game.Plugin.Engine
CommandSepTokensEamon.Game.Plugin.Engine
CompareInstances< T >(T object1, T object2)Eamon.Game.Plugin.Enginevirtual
ContainerDisplayCodeDescsEamon.Game.Plugin.Engine
ConvertContainerToTreasure(IArtifact artifact, ContainerType containerType=ContainerType.In)Eamon.Game.Plugin.Enginevirtual
ConvertDatafileFromXmlToDat(string fileName)Eamon.Game.Plugin.Enginevirtual
ConvertTreasureToContainer(IArtifact artifact, ContainerType containerType=ContainerType.In)Eamon.Game.Plugin.Enginevirtual
ConvertWeaponToGoldOrTreasure(IArtifact artifact, bool convertToGold)Eamon.Game.Plugin.Enginevirtual
CourageDescEamon.Game.Plugin.Engine
CreateInstance< T >(Type ifaceType, Action< T > initialize=null)Eamon.Game.Plugin.Enginevirtual
CreateInstance< T >(Action< T > initialize=null)Eamon.Game.Plugin.Enginevirtual
DatabaseEamon.Game.Plugin.Engine
DatabaseListEamon.Game.Plugin.Engine
DefaultWorkDirEamon.Game.Plugin.Engine
DeinitSystem()Eamon.Game.Plugin.Enginevirtual
DeleteGameStateFromMainHallEamon.Game.Plugin.Engine
DirectionExitEamon.Game.Plugin.Engine
DirectionsEamon.Game.Plugin.Engine
DirectoryEamon.Game.Plugin.Engine
DisableValidationEamon.Game.Plugin.Engine
EamonCSSlnFileEamon.Game.Plugin.Engine
EDBEamon.Game.Plugin.Engine
EffDescLenEamon.Game.Plugin.Engine
EnableCommandHistoryEamon.Game.Plugin.Engine
EnableEnhancedCombatEamon.Game.Plugin.Engine
EnableMutatePropertiesEamon.Game.Plugin.Engine
EnableNegativeRoomUidLinksEamon.Game.Plugin.Engine
EnableScreenReaderModeEamon.Game.Plugin.Engine
EnableStdioEamon.Game.Plugin.Engine
Engine()Eamon.Game.Plugin.Engine
ErrorEamon.Game.Plugin.Engine
EvalContainerType< T >(ContainerType containerType, T inValue, T onValue, T underValue, T behindValue)Eamon.Game.Plugin.Enginevirtual
EvalFriendliness< T >(Friendliness friendliness, T enemyValue, T neutralValue, T friendValue)Eamon.Game.Plugin.Enginevirtual
EvalGender< T >(Gender gender, T maleValue, T femaleValue, T neutralValue)Eamon.Game.Plugin.Enginevirtual
EvalLightLevel< T >(LightLevel lightLevel, T darkValue, T lightValue)Eamon.Game.Plugin.Enginevirtual
EvalPlural< T >(bool isPlural, T singularValue, T pluralValue)Eamon.Game.Plugin.Enginevirtual
EvalRoomType< T >(RoomType roomType, T indoorsValue, T outdoorsValue)Eamon.Game.Plugin.Enginevirtual
EverythingRegexPatternEamon.Game.Plugin.Engine
ExceptRegexPatternEamon.Game.Plugin.Engine
FieldDescNamesEamon.Game.Plugin.Engine
FileEamon.Game.Plugin.Engine
FilePrefixEamon.Game.Plugin.Engine
FountainPriceEamon.Game.Plugin.Engine
FSDBEamon.Game.Plugin.Engine
FsFileNameLenEamon.Game.Plugin.Engine
FsNameLenEamon.Game.Plugin.Engine
GetArmor(long index)Eamon.Game.Plugin.Enginevirtual
GetArmor(Armor armor)Eamon.Game.Plugin.Enginevirtual
GetArmorFactor(long armorUid, long shieldUid)Eamon.Game.Plugin.Enginevirtual
GetArmorPriceOrValue(Armor armor, bool calcPrice, ref bool isMarcosArmor)Eamon.Game.Plugin.Enginevirtual
GetArticle(long index)Eamon.Game.Plugin.Enginevirtual
GetArtifactFieldStrength(long value)Eamon.Game.Plugin.Enginevirtual
GetArtifactList(params Func< IArtifact, bool >[] whereClauseFuncs)Eamon.Game.Plugin.Enginevirtual
GetArtifactType(long index)Eamon.Game.Plugin.Enginevirtual
GetArtifactType(ArtifactType artifactType)Eamon.Game.Plugin.Enginevirtual
GetCharismaFactor(long charisma)Eamon.Game.Plugin.Enginevirtual
GetCharmMonsterPct(long charisma)Eamon.Game.Plugin.Enginevirtual
GetClothingName(long index)Eamon.Game.Plugin.Enginevirtual
GetClothingName(Clothing clothing)Eamon.Game.Plugin.Enginevirtual
GetCombatCodeDesc(long index)Eamon.Game.Plugin.Enginevirtual
GetCombatCodeDesc(CombatCode combatCode)Eamon.Game.Plugin.Enginevirtual
GetConfig()Eamon.Game.Plugin.Enginevirtual
GetContainerDisplayCodeDesc(long index)Eamon.Game.Plugin.Enginevirtual
GetContainerDisplayCodeDesc(ContainerDisplayCode containerDisplayCode)Eamon.Game.Plugin.Enginevirtual
GetContainerType(ArtifactType artifactType)Eamon.Game.Plugin.Enginevirtual
GetDatabase(long index, ref IDatabase database)Eamon.Game.Plugin.Enginevirtual
GetDbStackTop(ref long dbStackTop)Eamon.Game.Plugin.Enginevirtual
GetDirection(long index)Eamon.Game.Plugin.Enginevirtual
GetDirection(Direction direction)Eamon.Game.Plugin.Enginevirtual
GetDirection(string directionName)Eamon.Game.Plugin.Enginevirtual
GetFieldDescName(long index)Eamon.Game.Plugin.Enginevirtual
GetFieldDescName(FieldDesc fieldDesc)Eamon.Game.Plugin.Enginevirtual
GetFriendlyMonsterList(IMonster monster)Eamon.Game.Plugin.Enginevirtual
GetGameState()Eamon.Game.Plugin.Enginevirtual
GetHostileMonsterList(IMonster monster)Eamon.Game.Plugin.Enginevirtual
GetIntellectBonusPct(long intellect)Eamon.Game.Plugin.Enginevirtual
GetLightLevelName(long index)Eamon.Game.Plugin.Enginevirtual
GetLightLevelName(LightLevel lightLevel)Eamon.Game.Plugin.Enginevirtual
GetMainMenuInputEamon.Game.Plugin.Engine
GetMerchantAdjustedCharisma(long charisma)Eamon.Game.Plugin.Enginevirtual
GetMerchantAskPrice(double price, double rtio)Eamon.Game.Plugin.Enginevirtual
GetMerchantBidPrice(double price, double rtio)Eamon.Game.Plugin.Enginevirtual
GetMerchantRtio(long charisma)Eamon.Game.Plugin.Enginevirtual
GetModule()Eamon.Game.Plugin.Enginevirtual
GetMonsterFriendlinessPct(Friendliness friendliness)Eamon.Game.Plugin.Enginevirtual
GetMonsterHealthStatusIndex(long hardiness, long dmgTaken)Eamon.Game.Plugin.Enginevirtual
GetMonsterList(params Func< IMonster, bool >[] whereClauseFuncs)Eamon.Game.Plugin.Enginevirtual
GetNonRepeatingRandomElement01< T >(IList< T > sourceList, bool shuffle=false, Action< IList< T >> shuffleFunc=null)Eamon.Game.Plugin.Enginevirtual
GetNonRepeatingRandomElement< T >(IList< T > sourceList, IList< T > usedList, Action< IList< T >> shuffleFunc=null)Eamon.Game.Plugin.Enginevirtual
GetNthArtifact(IList< IArtifact > artifactList, long which, Func< IArtifact, bool > whereClauseFunc)Eamon.Game.Plugin.Enginevirtual
GetNthMonster(IList< IMonster > monsterList, long which, Func< IMonster, bool > whereClauseFunc)Eamon.Game.Plugin.Enginevirtual
GetNthRecord(IList< IGameBase > recordList, long which, Func< IGameBase, bool > whereClauseFunc)Eamon.Game.Plugin.Enginevirtual
GetNumberFromString(string str)Eamon.Game.Plugin.Enginevirtual
GetNumberString(long index)Eamon.Game.Plugin.Enginevirtual
GetParryCodeDesc(long index)Eamon.Game.Plugin.Enginevirtual
GetParryCodeDesc(ParryCode parryCode)Eamon.Game.Plugin.Enginevirtual
GetPluralTypeEffectUid(PluralType pluralType)Eamon.Game.Plugin.Enginevirtual
GetPrefixedFileName(string fileName)Eamon.Game.Plugin.Enginevirtual
GetPrep(long index)Eamon.Game.Plugin.Enginevirtual
GetRandomElement< T >(T[] array, Func< long > indexFunc=null)Eamon.Game.Plugin.Enginevirtual
GetRecordList(params Func< IGameBase, bool >[] whereClauseFuncs)Eamon.Game.Plugin.Enginevirtual
GetRecordNameCount(IList< IGameBase > recordList, string name, bool exactMatch, ref long count)Eamon.Game.Plugin.Enginevirtual
GetRecordNameList(IList< IGameBase > recordList, IRecordNameListArgs args, StringBuilder buf)Eamon.Game.Plugin.Enginevirtual
GetRvStackTop(ref long rvStackTop)Eamon.Game.Plugin.Enginevirtual
GetSpell(long index)Eamon.Game.Plugin.Enginevirtual
GetSpell(Spell spell)Eamon.Game.Plugin.Enginevirtual
GetStat(long index)Eamon.Game.Plugin.Enginevirtual
GetStat(Stat stat)Eamon.Game.Plugin.Enginevirtual
GetStatusName(long index)Eamon.Game.Plugin.Enginevirtual
GetStatusName(Status status)Eamon.Game.Plugin.Enginevirtual
GetStringFromNumber(long num, bool addSpace, StringBuilder buf)Eamon.Game.Plugin.Enginevirtual
GetWeapon(long index)Eamon.Game.Plugin.Enginevirtual
GetWeapon(Weapon weapon)Eamon.Game.Plugin.Enginevirtual
GetWeaponPriceOrValue(string name, long complexity, Weapon type, long dice, long sides, long numHands, bool calcPrice, ref bool isMarcosWeapon)Eamon.Game.Plugin.Enginevirtual
GetWeaponPriceOrValue(IArtifact weapon, bool calcPrice, ref bool isMarcosWeapon)Eamon.Game.Plugin.Enginevirtual
GetWeightCarryableDos(long hardiness)Eamon.Game.Plugin.Enginevirtual
GetWeightCarryableGronds(long hardiness)Eamon.Game.Plugin.Enginevirtual
GlobalLaunchParametersFileEamon.Game.Plugin.Engine
GSDBEamon.Game.Plugin.Engine
HandleException(Exception ex, string stackTraceFile, string errorMessage)Eamon.Game.Plugin.Enginevirtual
HDBEamon.Game.Plugin.Engine
HealPriceEamon.Game.Plugin.Engine
HntAnswerLenEamon.Game.Plugin.Engine
HntQuestionLenEamon.Game.Plugin.Engine
IgnoreMutexEamon.Game.Plugin.Engine
InEamon.Game.Plugin.Engine
InfiniteDrinkableEdibleEamon.Game.Plugin.Engine
InfoBoothPriceEamon.Game.Plugin.Engine
InitSystem()Eamon.Game.Plugin.Enginevirtual
IsArtifactFieldStrength(long value)Eamon.Game.Plugin.Enginevirtual
IsChar0Or1(char ch)Eamon.Game.Plugin.Enginevirtual
IsChar0To2(char ch)Eamon.Game.Plugin.Enginevirtual
IsChar0To3(char ch)Eamon.Game.Plugin.Enginevirtual
IsChar1To3(char ch)Eamon.Game.Plugin.Enginevirtual
IsChar1To4(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharAlnum(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharAlnumPeriodUnderscore(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharAlnumSpace(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharAlpha(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharAlphaSpace(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharAny(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharAnyButBackForwardSlash(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharAnyButDquoteCommaColon(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharDigit(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharDigitOrX(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharGOrAOrN(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharNOrSOrEOrW(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharPlusMinusDigit(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharPound(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharPrint(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharQuote(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharSOrTOrROrX(char ch)Eamon.Game.Plugin.Enginevirtual
IsCharYOrN(char ch)Eamon.Game.Plugin.Enginevirtual
IsFailure(RetCode rc)Eamon.Game.Plugin.Enginevirtual
IsRulesetVersion(params long[] versions)Eamon.Game.Plugin.Enginevirtual
IsSuccess(RetCode rc)Eamon.Game.Plugin.Enginevirtual
IsUnmovable(long weight)Eamon.Game.Plugin.Enginevirtual
IsUnmovable01(long weight)Eamon.Game.Plugin.Enginevirtual
IsValidArtifactArmor(long armor, bool includeShields=true)Eamon.Game.Plugin.Enginevirtual
IsValidArtifactType(ArtifactType artifactType)Eamon.Game.Plugin.Enginevirtual
IsValidDirection(Direction dir)Eamon.Game.Plugin.Enginevirtual
IsValidMonsterArmor(long armor)Eamon.Game.Plugin.Enginevirtual
IsValidMonsterCourage(long courage)Eamon.Game.Plugin.Enginevirtual
IsValidMonsterFriendliness(Friendliness friendliness)Eamon.Game.Plugin.Enginevirtual
IsValidMonsterFriendlinessPct(Friendliness friendliness)Eamon.Game.Plugin.Enginevirtual
IsValidPluralType(PluralType pluralType)Eamon.Game.Plugin.Enginevirtual
IsValidRoomDirectionDoorUid01(long roomUid)Eamon.Game.Plugin.Enginevirtual
IsValidRoomUid01(long roomUid)Eamon.Game.Plugin.Enginevirtual
LeatherArmorPriceEamon.Game.Plugin.Engine
LightLevelNamesEamon.Game.Plugin.Engine
LimboLocationEamon.Game.Plugin.Engine
LineSepEamon.Game.Plugin.Engine
LineWrap(string str, StringBuilder buf, long startColumn, bool clearBuf=true)Eamon.Game.Plugin.Enginevirtual
LineWrapUserInputEamon.Game.Plugin.Engine
ListRecords(IList< IGameBase > recordList, bool capitalize, bool showExtraInfo, StringBuilder buf)Eamon.Game.Plugin.Enginevirtual
LoadPluginClassMappings()Eamon.Game.Plugin.Enginevirtual
LoadPluginClassMappings01(Assembly plugin)Eamon.Game.Plugin.Enginevirtual
LoadPortabilityClassMappingsEamon.Game.Plugin.Engine
MacePriceEamon.Game.Plugin.Engine
MacroFuncsEamon.Game.Plugin.Engine
MaxGoldValueEamon.Game.Plugin.Engine
MaxPathLenEamon.Game.Plugin.Engine
MaxRecursionLevelEamon.Game.Plugin.Engine
MaxWeaponComplexityEamon.Game.Plugin.Engine
MDBEamon.Game.Plugin.Engine
MinGoldValueEamon.Game.Plugin.Engine
MinWeaponComplexityEamon.Game.Plugin.Engine
ModAuthorLenEamon.Game.Plugin.Engine
MODDBEamon.Game.Plugin.Engine
ModDescLenEamon.Game.Plugin.Engine
ModifyCharToNull(char ch)Eamon.Game.Plugin.Enginevirtual
ModifyCharToNullOrX(char ch)Eamon.Game.Plugin.Enginevirtual
ModifyCharToUpper(char ch)Eamon.Game.Plugin.Enginevirtual
ModNameLenEamon.Game.Plugin.Engine
ModSerialNumLenEamon.Game.Plugin.Engine
ModVolLabelLenEamon.Game.Plugin.Engine
MonDescLenEamon.Game.Plugin.Engine
MonNameLenEamon.Game.Plugin.Engine
MonStateDescLenEamon.Game.Plugin.Engine
MutatePropertyCounterEamon.Game.Plugin.Engine
MutexEamon.Game.Plugin.Engine
NumArtifactCategoriesEamon.Game.Plugin.Engine
NumArtifactCategoryFieldsEamon.Game.Plugin.Engine
NumberStringsEamon.Game.Plugin.Engine
NumCharacterArtifactsEamon.Game.Plugin.Engine
NumCharacterWeaponsEamon.Game.Plugin.Engine
NumRecordsEamon.Game.Plugin.Engine
NumRowsEamon.Game.Plugin.Engine
OutEamon.Game.Plugin.Engine
ParryCodeDescsEamon.Game.Plugin.Engine
PathEamon.Game.Plugin.Engine
PlateMailPriceEamon.Game.Plugin.Engine
PopDatabase(bool freeDatabase=true)Eamon.Game.Plugin.Enginevirtual
PopRulesetVersion()Eamon.Game.Plugin.Enginevirtual
PowerPriceEamon.Game.Plugin.Engine
PrepsEamon.Game.Plugin.Engine
PrintEffectDesc(IEffect effect, bool printFinalNewLine=true)Eamon.Game.Plugin.Enginevirtual
PrintEffectDesc(long effectUid, bool printFinalNewLine=true)Eamon.Game.Plugin.Enginevirtual
PrintTitle(string title, bool inBox)Eamon.Game.Plugin.Enginevirtual
PrintZapDirectHit()Eamon.Game.Plugin.Enginevirtual
ProcessArgv(string[] args)Eamon.Game.Plugin.Enginevirtual
ProcessMutexNameEamon.Game.Plugin.Engine
ProgVersionEamon.Game.Plugin.Engine
PronounRegexPatternEamon.Game.Plugin.Engine
PronounTokensEamon.Game.Plugin.Engine
PushDatabase()Eamon.Game.Plugin.Enginevirtual
PushDatabase(IDatabase database)Eamon.Game.Plugin.Enginevirtual
PushRulesetVersion(long rulesetVersion)Eamon.Game.Plugin.Enginevirtual
QuickLaunchDirEamon.Game.Plugin.Engine
RandEamon.Game.Plugin.Engine
RDBEamon.Game.Plugin.Engine
RecallPriceEamon.Game.Plugin.Engine
RecIdepErrorFmtStrEamon.Game.Plugin.Engine
ReplaceDatafileValues(string fileName, string[] patterns, string[] replacements)Eamon.Game.Plugin.Enginevirtual
ResetProperties(PropertyResetCode resetCode)Eamon.Game.Plugin.Enginevirtual
ResolveEffectRegexPatternEamon.Game.Plugin.Engine
ResolvePortabilityClassMappings()Eamon.Game.Plugin.Enginevirtual
ResolveUidMacroRegexPatternEamon.Game.Plugin.Engine
ResolveUidMacros(string str, StringBuilder buf, bool resolveFuncs, bool recurse, ref long invalidUid)Eamon.Game.Plugin.Enginevirtual
ResolveUidMacros(string str, StringBuilder buf, bool resolveFuncs, bool recurse)Eamon.Game.Plugin.Enginevirtual
RestoreDatabase(string fileName)Eamon.Game.Plugin.Enginevirtual
RestoreRecords< T, U >(IDbTable< T > table)Eamon.Game.Plugin.Enginevirtual
RevealContainerContentsFuncEamon.Game.Plugin.Engine
RevealContentArtifactListEamon.Game.Plugin.Engine
RevealContentCounterEamon.Game.Plugin.Engine
RevealContentFuncListEamon.Game.Plugin.Engine
RevealContentMonsterEamon.Game.Plugin.Engine
RevealContentRoomEamon.Game.Plugin.Engine
RightMarginEamon.Game.Plugin.Engine
RmDescLenEamon.Game.Plugin.Engine
RmNameLenEamon.Game.Plugin.Engine
RollDice(long numDice, long numSides, ref long[] dieRolls)Eamon.Game.Plugin.Enginevirtual
RollDice(long numDice, long numSides, long modifier)Eamon.Game.Plugin.Enginevirtual
RulesetVersionEamon.Game.Plugin.Engine
RulesetVersionListEamon.Game.Plugin.Engine
RunGameEditorEamon.Game.Plugin.Engine
SaveDatabase(string fileName)Eamon.Game.Plugin.Enginevirtual
SharpSerializerEamon.Game.Plugin.Engine
ShieldPriceEamon.Game.Plugin.Engine
ShouldSleepAfterInput(StringBuilder buf, char inputFillChar)Eamon.Game.Plugin.Enginevirtual
Shuffle< T >(IList< T > list)Eamon.Game.Plugin.Enginevirtual
SpearPriceEamon.Game.Plugin.Engine
SpeedPriceEamon.Game.Plugin.Engine
SpellsEamon.Game.Plugin.Engine
SpellTrainingPriceEamon.Game.Plugin.Engine
SplitPath(string fullPath, ref string directory, ref string fileName, ref string extension, bool appendDirectorySeparatorChar=true)Eamon.Game.Plugin.Enginevirtual
StackTraceFileEamon.Game.Plugin.Engine
StatDisplay(IStatDisplayArgs args)Eamon.Game.Plugin.Enginevirtual
StatGainPriceEamon.Game.Plugin.Engine
StatsEamon.Game.Plugin.Engine
StatusNamesEamon.Game.Plugin.Engine
StripPrepsAndArticles(StringBuilder buf, ref bool mySeen)Eamon.Game.Plugin.Enginevirtual
StripUniqueCharsFromRecordNames(IList< IGameBase > recordList)Eamon.Game.Plugin.Enginevirtual
SumHighestRolls(long[] dieRolls, long numRollsToSum, ref long result)Eamon.Game.Plugin.Enginevirtual
SwapGreaterArmorUidWithLesserShieldUid(ICharacter character)Eamon.Game.Plugin.Enginevirtual
SwordPriceEamon.Game.Plugin.Engine
ThreadEamon.Game.Plugin.Engine
ToughDescEamon.Game.Plugin.Engine
TransferProtocolEamon.Game.Plugin.Engine
TruncatePluralTypeEffectDesc(PluralType pluralType, long maxSize)Eamon.Game.Plugin.Enginevirtual
TruncatePluralTypeEffectDesc(IEffect effect)Eamon.Game.Plugin.Enginevirtual
UnknownNameEamon.Game.Plugin.Engine
UnlinkOnFailure()Eamon.Game.Plugin.Enginevirtual
Upgrade300DatafileGetCharArtFileName(string characterFileName)Eamon.Game.Plugin.Enginevirtual
Upgrade300DatafileGetCharArtifact(ICharArtListData charArtData, string propertyName, XElement element)Eamon.Game.Plugin.Enginevirtual
Upgrade300DatafileParseCharacters(string xmlString)Eamon.Game.Plugin.Enginevirtual
Upgrade300DatafileStripEquipment(string xmlString)Eamon.Game.Plugin.Enginevirtual
UpgradeDatafile(string fileName)Eamon.Game.Plugin.Enginevirtual
ValidateRecordsAfterDatabaseLoaded()Eamon.Game.Plugin.Enginevirtual
ValidWorkDirRegexPatternEamon.Game.Plugin.Engine
WeaponsEamon.Game.Plugin.Engine
WeaponTrainingPriceEamon.Game.Plugin.Engine
WindowHeightEamon.Game.Plugin.Engine
WindowWidthEamon.Game.Plugin.Engine
WordWrap(string str, StringBuilder buf, long margin, IWordWrapArgs args, bool clearBuf=true)Eamon.Game.Plugin.Enginevirtual
WordWrap(string str, StringBuilder buf, bool clearBuf=true)Eamon.Game.Plugin.Enginevirtual
WorkDirEamon.Game.Plugin.Engine