| AfterPrintPlayerRoomEventHeap | Eamon.Game.GameState | |
| Ar | Eamon.Game.GameState | |
| ArticleType | Eamon.Game.GameBase | |
| BeforePrintPlayerRoomEventHeap | Eamon.Game.GameState | |
| BlueDragon | TheDeepCanyon.Game.GameState | |
| BuildPrintedFullDesc(StringBuilder buf, bool showName, bool showVerboseName) | Eamon.Game.GameBase | virtual |
| Cm | Eamon.Game.GameState | |
| CompareTo(IGameState gameState) | Eamon.Game.GameState | virtual |
| CurrTurn | Eamon.Game.GameState | |
| Desc | Eamon.Game.GameBase | |
| Diamonds | TheDeepCanyon.Game.GameState | |
| Die | Eamon.Game.GameState | |
| Dispose(bool disposing) | Eamon.Game.GameState | virtual |
| Eamon::Game::GameBase.Dispose() | Eamon.Game.GameBase | |
| ElephantStatue | TheDeepCanyon.Game.GameState | |
| EnhancedCombat | Eamon.Game.GameState | |
| EnhancedParser | Eamon.Game.GameState | |
| FidoSleepCounter | TheDeepCanyon.Game.GameState | |
| GameBase() | Eamon.Game.GameBase | |
| GameState() | TheDeepCanyon.Game.GameState | |
| GetArticleName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Game.GameBase | virtual |
| GetDecoratedName(string fieldName, ArticleType articleType, bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Game.GameBase | virtual |
| GetDTTL(long index, long roomUid=0) | Eamon.Game.GameState | virtual |
| GetDTTL(Friendliness friendliness, long roomUid=0) | Eamon.Game.GameState | virtual |
| GetHeldWpnUid(long index) | Eamon.Game.GameState | virtual |
| GetImportedArtUid(long index) | Eamon.Game.GameState | virtual |
| GetNBTL(long index, long roomUid=0) | Eamon.Game.GameState | virtual |
| GetNBTL(Friendliness friendliness, long roomUid=0) | Eamon.Game.GameState | virtual |
| GetNoneName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Game.GameBase | virtual |
| GetPluralName(string fieldName) | Eamon.Game.GameBase | virtual |
| GetPluralName01() | Eamon.Game.GameBase | virtual |
| GetSa(long index) | Eamon.Game.GameState | virtual |
| GetSa(Spell spell) | Eamon.Game.GameState | virtual |
| GetTheName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Game.GameBase | virtual |
| HeldWpnUids | Eamon.Game.GameState | |
| ImportedArtUids | Eamon.Game.GameState | |
| InteractiveFiction | Eamon.Game.GameState | |
| IobjPronounAffinity | Eamon.Game.GameState | |
| Ls | Eamon.Game.GameState | |
| MatureContent | Eamon.Game.GameState | |
| ModSa(long index, long value) | Eamon.Game.GameState | virtual |
| ModSa(Spell spell, long value) | Eamon.Game.GameState | virtual |
| Moved | Eamon.Game.GameBase | |
| Name | Eamon.Game.GameBase | |
| ParserMatchName | Eamon.Game.GameBase | |
| PauseCombatActions | Eamon.Game.GameState | |
| PauseCombatMs | Eamon.Game.GameState | |
| Peanuts | TheDeepCanyon.Game.GameState | |
| R2 | Eamon.Game.GameState | |
| R3 | Eamon.Game.GameState | |
| Ro | Eamon.Game.GameState | |
| Sa | Eamon.Game.GameState | |
| Seen | Eamon.Game.GameBase | |
| SetHeldWpnUid(long value) | Eamon.Game.GameState | virtual |
| SetImportedArtUid(long value) | Eamon.Game.GameState | virtual |
| SetParentReferences() | Eamon.Game.GameBase | virtual |
| SetSa(long index, long value) | Eamon.Game.GameState | virtual |
| SetSa(Spell spell, long value) | Eamon.Game.GameState | virtual |
| Sh | Eamon.Game.GameState | |
| ShowFulfillMessages | Eamon.Game.GameState | |
| ShowPronounChanges | Eamon.Game.GameState | |
| Speed | Eamon.Game.GameState | |
| SquirrelRing | TheDeepCanyon.Game.GameState | |
| Synonyms | Eamon.Game.GameBase | |
| TrapSet | TheDeepCanyon.Game.GameState | |
| Uid | Eamon.Game.GameBase | |
| UsedWpnIdx | Eamon.Game.GameState | |
| Va | Eamon.Game.GameState | |
| Vm | Eamon.Game.GameState | |
| Vn | Eamon.Game.GameState | |
| Vr | Eamon.Game.GameState | |