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| abstract void | Dispose (bool disposing) |
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| void | Dispose () |
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| virtual void | SetParentReferences () |
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| virtual string | GetPluralName (string fieldName) |
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| virtual string | GetPluralName01 () |
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| virtual string | GetDecoratedName (string fieldName, ArticleType articleType, bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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| virtual string | GetNoneName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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| virtual string | GetArticleName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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| virtual string | GetTheName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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| virtual RetCode | BuildPrintedFullDesc (StringBuilder buf, bool showName, bool showVerboseName) |
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| | GameBase () |
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| virtual long | Uid [get, set] |
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| virtual string | Name [get, set] |
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| virtual string | Desc [get, set] |
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| virtual string[] | Synonyms [get, set] |
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| virtual bool | Seen [get, set] |
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| virtual bool | Moved [get, set] |
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| virtual ArticleType | ArticleType [get, set] |
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| virtual string | ParserMatchName [get, set] |
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| long | Uid [get, set] |
| | Gets or sets a unique Id that distinguishes this Record from others of its type. More...
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| string | Name [get, set] |
| | Gets or sets the name of this Record as shown in various lists or the Record's full description. More...
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| string | Desc [get, set] |
| | Gets or sets the detailed description of this Record shown when the Record is first Seen or later examined. More...
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| string[] | Synonyms [get, set] |
| | Gets or sets a string array containing Name synonyms for this Record (may be null). More...
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| bool | Seen [get, set] |
| | Gets or sets a value indicating whether this Record has been seen by the player character. More...
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| bool | Moved [get, set] |
| | Gets or sets a value indicating whether this Record has been moved from its original Location. More...
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| ArticleType | ArticleType [get, set] |
| | Gets or sets a value indicating how this Record's Name is prefixed to produce its listed Name. More...
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| string | ParserMatchName [get, set] |
| | Gets or sets the name or synonym of this Record matched in the FilterRecordList method. More...
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◆ GameBase()
| Eamon.Game.GameBase.GameBase |
( |
| ) |
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◆ BuildPrintedFullDesc()
| virtual RetCode Eamon.Game.GameBase.BuildPrintedFullDesc |
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StringBuilder |
buf, |
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bool |
showName, |
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bool |
showVerboseName |
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) |
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virtual |
◆ Dispose() [1/2]
| void Eamon.Game.GameBase.Dispose |
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| ) |
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◆ Dispose() [2/2]
| abstract void Eamon.Game.GameBase.Dispose |
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bool |
disposing | ) |
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pure virtual |
◆ GetArticleName()
| virtual string Eamon.Game.GameBase.GetArticleName |
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bool |
upshift = false, |
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bool |
showCharOwned = true, |
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bool |
showStateDesc = false, |
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bool |
showContents = false, |
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bool |
groupCountOne = false |
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) |
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virtual |
◆ GetDecoratedName()
| virtual string Eamon.Game.GameBase.GetDecoratedName |
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string |
fieldName, |
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ArticleType |
articleType, |
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bool |
upshift = false, |
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bool |
showCharOwned = true, |
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bool |
showStateDesc = false, |
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bool |
showContents = false, |
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bool |
groupCountOne = false |
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) |
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virtual |
◆ GetNoneName()
| virtual string Eamon.Game.GameBase.GetNoneName |
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bool |
upshift = false, |
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bool |
showCharOwned = true, |
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bool |
showStateDesc = false, |
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bool |
showContents = false, |
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bool |
groupCountOne = false |
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) |
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virtual |
◆ GetPluralName()
| virtual string Eamon.Game.GameBase.GetPluralName |
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string |
fieldName | ) |
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virtual |
◆ GetPluralName01()
| virtual string Eamon.Game.GameBase.GetPluralName01 |
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| ) |
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virtual |
◆ GetTheName()
| virtual string Eamon.Game.GameBase.GetTheName |
( |
bool |
upshift = false, |
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bool |
showCharOwned = true, |
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bool |
showStateDesc = false, |
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bool |
showContents = false, |
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bool |
groupCountOne = false |
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) |
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virtual |
◆ SetParentReferences()
| virtual void Eamon.Game.GameBase.SetParentReferences |
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| ) |
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virtual |
◆ ArticleType
◆ Desc
| virtual string Eamon.Game.GameBase.Desc |
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getset |
◆ Moved
| virtual bool Eamon.Game.GameBase.Moved |
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getset |
◆ Name
| virtual string Eamon.Game.GameBase.Name |
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getset |
◆ ParserMatchName
| virtual string Eamon.Game.GameBase.ParserMatchName |
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getset |
◆ Seen
| virtual bool Eamon.Game.GameBase.Seen |
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getset |
◆ Synonyms
| virtual string [] Eamon.Game.GameBase.Synonyms |
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getset |
◆ Uid
| virtual long Eamon.Game.GameBase.Uid |
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getset |
The documentation for this class was generated from the following file: