ArticleType | Eamon.Framework.IGameBase | |
BuildPrintedFullDesc(StringBuilder buf, bool showName, bool showVerboseName) | Eamon.Framework.IGameBase | |
DdArtifactFileName | Eamon.Framework.IConfig | |
DdCharacterFileName | Eamon.Framework.IConfig | |
DdCharArtFileName | Eamon.Framework.IConfig | |
DdEditingArtifacts | Eamon.Framework.IConfig | |
DdEditingCharacters | Eamon.Framework.IConfig | |
DdEditingCharArts | Eamon.Framework.IConfig | |
DdEditingEffects | Eamon.Framework.IConfig | |
DdEditingFilesets | Eamon.Framework.IConfig | |
DdEditingHints | Eamon.Framework.IConfig | |
DdEditingModules | Eamon.Framework.IConfig | |
DdEditingMonsters | Eamon.Framework.IConfig | |
DdEditingRooms | Eamon.Framework.IConfig | |
DdEffectFileName | Eamon.Framework.IConfig | |
DdFilesetFileName | Eamon.Framework.IConfig | |
DdHintFileName | Eamon.Framework.IConfig | |
DdModuleFileName | Eamon.Framework.IConfig | |
DdMonsterFileName | Eamon.Framework.IConfig | |
DdRoomFileName | Eamon.Framework.IConfig | |
DeleteCharArts | Eamon.Framework.IConfig | |
DeleteGameState(string configFileName, bool startOver) | Eamon.Framework.IConfig | |
Desc | Eamon.Framework.IGameBase | |
FieldDesc | Eamon.Framework.IConfig | |
GenerateUids | Eamon.Framework.IConfig | |
GetArticleName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
GetDecoratedName(string fieldName, ArticleType articleType, bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
GetNoneName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
GetPluralName(string fieldName) | Eamon.Framework.IGameBase | |
GetPluralName01() | Eamon.Framework.IGameBase | |
GetTheName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
LoadGameDatabase(bool validate=true, bool printOutput=true) | Eamon.Framework.IConfig | |
MhCharacterFileName | Eamon.Framework.IConfig | |
MhCharArtFileName | Eamon.Framework.IConfig | |
MhEffectFileName | Eamon.Framework.IConfig | |
MhFilesetFileName | Eamon.Framework.IConfig | |
MhWorkDir | Eamon.Framework.IConfig | |
Moved | Eamon.Framework.IGameBase | |
Name | Eamon.Framework.IGameBase | |
ParserMatchName | Eamon.Framework.IGameBase | |
ResolveEffects | Eamon.Framework.IConfig | |
RtArtifactFileName | Eamon.Framework.IConfig | |
RtCharacterFileName | Eamon.Framework.IConfig | |
RtCharArtFileName | Eamon.Framework.IConfig | |
RtEffectFileName | Eamon.Framework.IConfig | |
RtFilesetFileName | Eamon.Framework.IConfig | |
RtGameStateFileName | Eamon.Framework.IConfig | |
RtHintFileName | Eamon.Framework.IConfig | |
RtModuleFileName | Eamon.Framework.IConfig | |
RtMonsterFileName | Eamon.Framework.IConfig | |
RtRoomFileName | Eamon.Framework.IConfig | |
SaveGameDatabase(bool printOutput=true) | Eamon.Framework.IConfig | |
Seen | Eamon.Framework.IGameBase | |
SetParentReferences() | Eamon.Framework.IGameBase | |
ShowDesc | Eamon.Framework.IConfig | |
Synonyms | Eamon.Framework.IGameBase | |
Uid | Eamon.Framework.IGameBase | |
WordWrapMargin | Eamon.Framework.IConfig | |