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RetCode | LoadGameDatabase (bool validate=true, bool printOutput=true) |
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RetCode | SaveGameDatabase (bool printOutput=true) |
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RetCode | DeleteGameState (string configFileName, bool startOver) |
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void | SetParentReferences () |
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string | GetPluralName (string fieldName) |
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string | GetPluralName01 () |
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string | GetDecoratedName (string fieldName, ArticleType articleType, bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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string | GetNoneName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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string | GetArticleName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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string | GetTheName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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RetCode | BuildPrintedFullDesc (StringBuilder buf, bool showName, bool showVerboseName) |
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bool | ShowDesc [get, set] |
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bool | ResolveEffects [get, set] |
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bool | GenerateUids [get, set] |
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bool | DeleteCharArts [get, set] |
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FieldDesc | FieldDesc [get, set] |
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long | WordWrapMargin [get, set] |
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string | DdFilesetFileName [get, set] |
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string | DdCharacterFileName [get, set] |
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string | DdModuleFileName [get, set] |
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string | DdRoomFileName [get, set] |
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string | DdArtifactFileName [get, set] |
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string | DdCharArtFileName [get, set] |
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string | DdEffectFileName [get, set] |
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string | DdMonsterFileName [get, set] |
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string | DdHintFileName [get, set] |
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string | MhWorkDir [get, set] |
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string | MhFilesetFileName [get, set] |
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string | MhCharacterFileName [get, set] |
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string | MhCharArtFileName [get, set] |
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string | MhEffectFileName [get, set] |
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string | RtFilesetFileName [get, set] |
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string | RtCharacterFileName [get, set] |
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string | RtModuleFileName [get, set] |
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string | RtRoomFileName [get, set] |
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string | RtArtifactFileName [get, set] |
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string | RtCharArtFileName [get, set] |
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string | RtEffectFileName [get, set] |
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string | RtMonsterFileName [get, set] |
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string | RtHintFileName [get, set] |
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string | RtGameStateFileName [get, set] |
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bool | DdEditingFilesets [get, set] |
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bool | DdEditingCharacters [get, set] |
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bool | DdEditingModules [get, set] |
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bool | DdEditingRooms [get, set] |
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bool | DdEditingArtifacts [get, set] |
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bool | DdEditingCharArts [get, set] |
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bool | DdEditingEffects [get, set] |
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bool | DdEditingMonsters [get, set] |
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bool | DdEditingHints [get, set] |
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long | Uid [get, set] |
| Gets or sets a unique Id that distinguishes this Record from others of its type. More...
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string | Name [get, set] |
| Gets or sets the name of this Record as shown in various lists or the Record's full description. More...
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string | Desc [get, set] |
| Gets or sets the detailed description of this Record shown when the Record is first Seen or later examined. More...
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string[] | Synonyms [get, set] |
| Gets or sets a string array containing Name synonyms for this Record (may be null ). More...
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bool | Seen [get, set] |
| Gets or sets a value indicating whether this Record has been seen by the player character. More...
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bool | Moved [get, set] |
| Gets or sets a value indicating whether this Record has been moved from its original Location. More...
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ArticleType | ArticleType [get, set] |
| Gets or sets a value indicating how this Record's Name is prefixed to produce its listed Name. More...
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string | ParserMatchName [get, set] |
| Gets or sets the name or synonym of this Record matched in the FilterRecordList method. More...
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