ArticleType | Eamon.Framework.IGameBase | |
ArtifactFileName | Eamon.Framework.IFileset | |
BuildPrintedFullDesc(StringBuilder buf, bool showName, bool showVerboseName) | Eamon.Framework.IGameBase | |
CharacterFileName | Eamon.Framework.IFileset | |
CharArtFileName | Eamon.Framework.IFileset | |
ConfigFileName | Eamon.Framework.IFileset | |
DeleteFiles(string fieldName) | Eamon.Framework.IFileset | |
Desc | Eamon.Framework.IGameBase | |
EffectFileName | Eamon.Framework.IFileset | |
FilesetFileName | Eamon.Framework.IFileset | |
GameStateFileName | Eamon.Framework.IFileset | |
GetArticleName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
GetDecoratedName(string fieldName, ArticleType articleType, bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
GetNoneName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
GetPluralName(string fieldName) | Eamon.Framework.IGameBase | |
GetPluralName01() | Eamon.Framework.IGameBase | |
GetTheName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
HintFileName | Eamon.Framework.IFileset | |
ModuleFileName | Eamon.Framework.IFileset | |
MonsterFileName | Eamon.Framework.IFileset | |
Moved | Eamon.Framework.IGameBase | |
Name | Eamon.Framework.IGameBase | |
ParserMatchName | Eamon.Framework.IGameBase | |
PluginFileName | Eamon.Framework.IFileset | |
RoomFileName | Eamon.Framework.IFileset | |
Seen | Eamon.Framework.IGameBase | |
SetParentReferences() | Eamon.Framework.IGameBase | |
Synonyms | Eamon.Framework.IGameBase | |
Uid | Eamon.Framework.IGameBase | |
WorkDir | Eamon.Framework.IFileset | |