Eamon CS  3.1.0
Eamon.Framework.IFileset Interface Reference

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Inheritance diagram for Eamon.Framework.IFileset:
Eamon.Framework.IGameBase Eamon.Game.Fileset

Public Member Functions

RetCode DeleteFiles (string fieldName)
 
- Public Member Functions inherited from Eamon.Framework.IGameBase
void SetParentReferences ()
 
string GetPluralName (string fieldName)
 
string GetPluralName01 ()
 
string GetDecoratedName (string fieldName, ArticleType articleType, bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false)
 
string GetNoneName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false)
 
string GetArticleName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false)
 
string GetTheName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false)
 
RetCode BuildPrintedFullDesc (StringBuilder buf, bool showName, bool showVerboseName)
 

Properties

string WorkDir [get, set]
 
string PluginFileName [get, set]
 
string ConfigFileName [get, set]
 
string FilesetFileName [get, set]
 
string CharacterFileName [get, set]
 
string ModuleFileName [get, set]
 
string RoomFileName [get, set]
 
string ArtifactFileName [get, set]
 
string CharArtFileName [get, set]
 
string EffectFileName [get, set]
 
string MonsterFileName [get, set]
 
string HintFileName [get, set]
 
string GameStateFileName [get, set]
 
- Properties inherited from Eamon.Framework.IGameBase
long Uid [get, set]
 Gets or sets a unique Id that distinguishes this Record from others of its type. More...
 
string Name [get, set]
 Gets or sets the name of this Record as shown in various lists or the Record's full description. More...
 
string Desc [get, set]
 Gets or sets the detailed description of this Record shown when the Record is first Seen or later examined. More...
 
string[] Synonyms [get, set]
 Gets or sets a string array containing Name synonyms for this Record (may be null). More...
 
bool Seen [get, set]
 Gets or sets a value indicating whether this Record has been seen by the player character. More...
 
bool Moved [get, set]
 Gets or sets a value indicating whether this Record has been moved from its original Location. More...
 
ArticleType ArticleType [get, set]
 Gets or sets a value indicating how this Record's Name is prefixed to produce its listed Name. More...
 
string ParserMatchName [get, set]
 Gets or sets the name or synonym of this Record matched in the FilterRecordList method. More...
 

Detailed Description

Member Function Documentation

◆ DeleteFiles()

RetCode Eamon.Framework.IFileset.DeleteFiles ( string  fieldName)

Parameters
fieldName
Returns

Implemented in Eamon.Game.Fileset.

Property Documentation

◆ ArtifactFileName

string Eamon.Framework.IFileset.ArtifactFileName
getset

◆ CharacterFileName

string Eamon.Framework.IFileset.CharacterFileName
getset

◆ CharArtFileName

string Eamon.Framework.IFileset.CharArtFileName
getset

◆ ConfigFileName

string Eamon.Framework.IFileset.ConfigFileName
getset

◆ EffectFileName

string Eamon.Framework.IFileset.EffectFileName
getset

◆ FilesetFileName

string Eamon.Framework.IFileset.FilesetFileName
getset

◆ GameStateFileName

string Eamon.Framework.IFileset.GameStateFileName
getset

◆ HintFileName

string Eamon.Framework.IFileset.HintFileName
getset

◆ ModuleFileName

string Eamon.Framework.IFileset.ModuleFileName
getset

◆ MonsterFileName

string Eamon.Framework.IFileset.MonsterFileName
getset

◆ PluginFileName

string Eamon.Framework.IFileset.PluginFileName
getset

◆ RoomFileName

string Eamon.Framework.IFileset.RoomFileName
getset

◆ WorkDir

string Eamon.Framework.IFileset.WorkDir
getset


The documentation for this interface was generated from the following file: