Eamon CS  3.1.0
Eamon.Framework.Primitive.Classes.IArtifactCategory Interface Reference

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Inheritance diagram for Eamon.Framework.Primitive.Classes.IArtifactCategory:
Eamon.Game.Primitive.Classes.ArtifactCategory

Public Member Functions

bool IsOpenable ()
 
bool IsLockable ()
 
bool IsBreakable ()
 
bool IsEffectExposer ()
 
bool IsMonsterExposer ()
 
bool IsWeapon (Enums.Weapon weapon)
 
bool IsWeapon01 ()
 
bool IsOpen ()
 
void SetOpen (bool open)
 
void SetKeyUid (long artifactUid)
 
void SetBreakageStrength (long strength)
 
void SetFirstEffect (long effectUid)
 
void SetNumEffects (long numEffects)
 
void SetMonsterUid (long monsterUid)
 
long GetKeyUid ()
 
long GetBreakageStrength ()
 
long GetFirstEffect ()
 
long GetNumEffects ()
 
long GetMonsterUid ()
 

Properties

IArtifact Parent [get, set]
 
bool SyncFields [get, set]
 
Enums.ArtifactType Type [get, set]
 
long Field1 [get, set]
 
long Field2 [get, set]
 
long Field3 [get, set]
 
long Field4 [get, set]
 
long Field5 [get, set]
 
long Field6 [get, set]
 
long Field7 [get, set]
 
long Field8 [get, set]
 
long Field9 [get, set]
 
long Field10 [get, set]
 
long Field11 [get, set]
 
long Field12 [get, set]
 
long Field13 [get, set]
 
long Field14 [get, set]
 
long Field15 [get, set]
 
long Field16 [get, set]
 
long Field17 [get, set]
 
long Field18 [get, set]
 
long Field19 [get, set]
 
long Field20 [get, set]
 

Detailed Description

Member Function Documentation

◆ GetBreakageStrength()

long Eamon.Framework.Primitive.Classes.IArtifactCategory.GetBreakageStrength ( )

◆ GetFirstEffect()

long Eamon.Framework.Primitive.Classes.IArtifactCategory.GetFirstEffect ( )

◆ GetKeyUid()

long Eamon.Framework.Primitive.Classes.IArtifactCategory.GetKeyUid ( )

◆ GetMonsterUid()

long Eamon.Framework.Primitive.Classes.IArtifactCategory.GetMonsterUid ( )

◆ GetNumEffects()

long Eamon.Framework.Primitive.Classes.IArtifactCategory.GetNumEffects ( )

◆ IsBreakable()

bool Eamon.Framework.Primitive.Classes.IArtifactCategory.IsBreakable ( )

◆ IsEffectExposer()

bool Eamon.Framework.Primitive.Classes.IArtifactCategory.IsEffectExposer ( )

◆ IsLockable()

bool Eamon.Framework.Primitive.Classes.IArtifactCategory.IsLockable ( )

◆ IsMonsterExposer()

bool Eamon.Framework.Primitive.Classes.IArtifactCategory.IsMonsterExposer ( )

◆ IsOpen()

bool Eamon.Framework.Primitive.Classes.IArtifactCategory.IsOpen ( )

◆ IsOpenable()

bool Eamon.Framework.Primitive.Classes.IArtifactCategory.IsOpenable ( )

◆ IsWeapon()

bool Eamon.Framework.Primitive.Classes.IArtifactCategory.IsWeapon ( Enums.Weapon  weapon)

Parameters
weapon
Returns

◆ IsWeapon01()

bool Eamon.Framework.Primitive.Classes.IArtifactCategory.IsWeapon01 ( )

◆ SetBreakageStrength()

void Eamon.Framework.Primitive.Classes.IArtifactCategory.SetBreakageStrength ( long  strength)

Parameters
strength

Implemented in Eamon.Game.Primitive.Classes.ArtifactCategory.

◆ SetFirstEffect()

void Eamon.Framework.Primitive.Classes.IArtifactCategory.SetFirstEffect ( long  effectUid)

Parameters
effectUid

Implemented in Eamon.Game.Primitive.Classes.ArtifactCategory.

◆ SetKeyUid()

void Eamon.Framework.Primitive.Classes.IArtifactCategory.SetKeyUid ( long  artifactUid)

Parameters
artifactUid

Implemented in Eamon.Game.Primitive.Classes.ArtifactCategory.

◆ SetMonsterUid()

void Eamon.Framework.Primitive.Classes.IArtifactCategory.SetMonsterUid ( long  monsterUid)

Parameters
monsterUid

Implemented in Eamon.Game.Primitive.Classes.ArtifactCategory.

◆ SetNumEffects()

void Eamon.Framework.Primitive.Classes.IArtifactCategory.SetNumEffects ( long  numEffects)

Parameters
numEffects

Implemented in Eamon.Game.Primitive.Classes.ArtifactCategory.

◆ SetOpen()

void Eamon.Framework.Primitive.Classes.IArtifactCategory.SetOpen ( bool  open)

Parameters
open

Implemented in Eamon.Game.Primitive.Classes.ArtifactCategory.

Property Documentation

◆ Field1

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field1
getset

◆ Field10

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field10
getset

◆ Field11

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field11
getset

◆ Field12

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field12
getset

◆ Field13

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field13
getset

◆ Field14

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field14
getset

◆ Field15

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field15
getset

◆ Field16

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field16
getset

◆ Field17

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field17
getset

◆ Field18

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field18
getset

◆ Field19

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field19
getset

◆ Field2

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field2
getset

◆ Field20

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field20
getset

◆ Field3

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field3
getset

◆ Field4

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field4
getset

◆ Field5

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field5
getset

◆ Field6

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field6
getset

◆ Field7

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field7
getset

◆ Field8

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field8
getset

◆ Field9

long Eamon.Framework.Primitive.Classes.IArtifactCategory.Field9
getset

◆ Parent

IArtifact Eamon.Framework.Primitive.Classes.IArtifactCategory.Parent
getset

◆ SyncFields

bool Eamon.Framework.Primitive.Classes.IArtifactCategory.SyncFields
getset

◆ Type

Enums.ArtifactType Eamon.Framework.Primitive.Classes.IArtifactCategory.Type
getset


The documentation for this interface was generated from the following file: