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string | Name [get, set] |
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string | EmptyVal [get, set] |
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string | MarcosName [get, set] |
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bool | MarcosIsPlural [get, set] |
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Enums.PluralType | MarcosPluralType [get, set] |
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Enums.ArticleType | MarcosArticleType [get, set] |
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long | MarcosPrice [get, set] |
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long | MarcosDice [get, set] |
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long | MarcosSides [get, set] |
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long | MarcosNumHands [get, set] |
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long | MinValue [get, set] |
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long | MaxValue [get, set] |
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◆ EmptyVal
string Eamon.Framework.Primitive.Classes.IWeapon.EmptyVal |
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getset |
◆ MarcosArticleType
◆ MarcosDice
long Eamon.Framework.Primitive.Classes.IWeapon.MarcosDice |
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getset |
◆ MarcosIsPlural
bool Eamon.Framework.Primitive.Classes.IWeapon.MarcosIsPlural |
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getset |
◆ MarcosName
string Eamon.Framework.Primitive.Classes.IWeapon.MarcosName |
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getset |
◆ MarcosNumHands
long Eamon.Framework.Primitive.Classes.IWeapon.MarcosNumHands |
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getset |
◆ MarcosPluralType
◆ MarcosPrice
long Eamon.Framework.Primitive.Classes.IWeapon.MarcosPrice |
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getset |
◆ MarcosSides
long Eamon.Framework.Primitive.Classes.IWeapon.MarcosSides |
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getset |
◆ MaxValue
long Eamon.Framework.Primitive.Classes.IWeapon.MaxValue |
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getset |
◆ MinValue
long Eamon.Framework.Primitive.Classes.IWeapon.MinValue |
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getset |
◆ Name
string Eamon.Framework.Primitive.Classes.IWeapon.Name |
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getset |
The documentation for this interface was generated from the following file:
- C:/Eamon-CS/System/Eamon/Framework/Primitive/Classes/IWeapon.cs