| ArticleType | Eamon.Framework.IGameBase | |
| ArtifactFileName | Eamon.Framework.IFileset | |
| BuildPrintedFullDesc(StringBuilder buf, bool showName, bool showVerboseName) | Eamon.Framework.IGameBase | |
| CharacterFileName | Eamon.Framework.IFileset | |
| CharArtFileName | Eamon.Framework.IFileset | |
| ConfigFileName | Eamon.Framework.IFileset | |
| DeleteFiles(string fieldName) | Eamon.Framework.IFileset | |
| Desc | Eamon.Framework.IGameBase | |
| EffectFileName | Eamon.Framework.IFileset | |
| FilesetFileName | Eamon.Framework.IFileset | |
| GameStateFileName | Eamon.Framework.IFileset | |
| GetArticleName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
| GetDecoratedName(string fieldName, ArticleType articleType, bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
| GetNoneName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
| GetPluralName(string fieldName) | Eamon.Framework.IGameBase | |
| GetPluralName01() | Eamon.Framework.IGameBase | |
| GetTheName(bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) | Eamon.Framework.IGameBase | |
| HintFileName | Eamon.Framework.IFileset | |
| ModuleFileName | Eamon.Framework.IFileset | |
| MonsterFileName | Eamon.Framework.IFileset | |
| Moved | Eamon.Framework.IGameBase | |
| Name | Eamon.Framework.IGameBase | |
| ParserMatchName | Eamon.Framework.IGameBase | |
| PluginFileName | Eamon.Framework.IFileset | |
| RoomFileName | Eamon.Framework.IFileset | |
| Seen | Eamon.Framework.IGameBase | |
| SetParentReferences() | Eamon.Framework.IGameBase | |
| Synonyms | Eamon.Framework.IGameBase | |
| Uid | Eamon.Framework.IGameBase | |
| WorkDir | Eamon.Framework.IFileset | |