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| RetCode | DeleteFiles (string fieldName) |
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| void | SetParentReferences () |
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| string | GetPluralName (string fieldName) |
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| string | GetPluralName01 () |
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| string | GetDecoratedName (string fieldName, ArticleType articleType, bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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| string | GetNoneName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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| string | GetArticleName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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| string | GetTheName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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| RetCode | BuildPrintedFullDesc (StringBuilder buf, bool showName, bool showVerboseName) |
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| string | WorkDir [get, set] |
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| string | PluginFileName [get, set] |
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| string | ConfigFileName [get, set] |
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| string | FilesetFileName [get, set] |
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| string | CharacterFileName [get, set] |
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| string | ModuleFileName [get, set] |
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| string | RoomFileName [get, set] |
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| string | ArtifactFileName [get, set] |
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| string | CharArtFileName [get, set] |
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| string | EffectFileName [get, set] |
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| string | MonsterFileName [get, set] |
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| string | HintFileName [get, set] |
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| string | GameStateFileName [get, set] |
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| long | Uid [get, set] |
| | Gets or sets a unique Id that distinguishes this Record from others of its type. More...
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| string | Name [get, set] |
| | Gets or sets the name of this Record as shown in various lists or the Record's full description. More...
|
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| string | Desc [get, set] |
| | Gets or sets the detailed description of this Record shown when the Record is first Seen or later examined. More...
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| string[] | Synonyms [get, set] |
| | Gets or sets a string array containing Name synonyms for this Record (may be null). More...
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| bool | Seen [get, set] |
| | Gets or sets a value indicating whether this Record has been seen by the player character. More...
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| bool | Moved [get, set] |
| | Gets or sets a value indicating whether this Record has been moved from its original Location. More...
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| ArticleType | ArticleType [get, set] |
| | Gets or sets a value indicating how this Record's Name is prefixed to produce its listed Name. More...
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| string | ParserMatchName [get, set] |
| | Gets or sets the name or synonym of this Record matched in the FilterRecordList method. More...
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◆ DeleteFiles()
| RetCode Eamon.Framework.IFileset.DeleteFiles |
( |
string |
fieldName | ) |
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◆ ArtifactFileName
| string Eamon.Framework.IFileset.ArtifactFileName |
|
getset |
◆ CharacterFileName
| string Eamon.Framework.IFileset.CharacterFileName |
|
getset |
◆ CharArtFileName
| string Eamon.Framework.IFileset.CharArtFileName |
|
getset |
◆ ConfigFileName
| string Eamon.Framework.IFileset.ConfigFileName |
|
getset |
◆ EffectFileName
| string Eamon.Framework.IFileset.EffectFileName |
|
getset |
◆ FilesetFileName
| string Eamon.Framework.IFileset.FilesetFileName |
|
getset |
◆ GameStateFileName
| string Eamon.Framework.IFileset.GameStateFileName |
|
getset |
◆ HintFileName
| string Eamon.Framework.IFileset.HintFileName |
|
getset |
◆ ModuleFileName
| string Eamon.Framework.IFileset.ModuleFileName |
|
getset |
◆ MonsterFileName
| string Eamon.Framework.IFileset.MonsterFileName |
|
getset |
◆ PluginFileName
| string Eamon.Framework.IFileset.PluginFileName |
|
getset |
◆ RoomFileName
| string Eamon.Framework.IFileset.RoomFileName |
|
getset |
◆ WorkDir
| string Eamon.Framework.IFileset.WorkDir |
|
getset |
The documentation for this interface was generated from the following file: