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override bool | ValidateRecordAfterDatabaseLoaded () |
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virtual string | GetPrintedNameStatsElement () |
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virtual string | GetPrintedNameSpellAbilitiesElement () |
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virtual string | GetPrintedNameWeaponAbilitiesElement () |
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virtual string | GetPrintedNameArmorExpertise () |
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virtual string | GetPrintedNameHeldGold () |
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virtual string | GetPrintedNameBankGold () |
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virtual string | GetPrintedNameArmorClass () |
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virtual string | GetNameStats (bool addToNameList) |
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virtual string | GetNameStatsElement (bool addToNameList) |
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virtual string | GetNameSpellAbilities (bool addToNameList) |
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virtual string | GetNameSpellAbilitiesElement (bool addToNameList) |
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virtual string | GetNameWeaponAbilities (bool addToNameList) |
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virtual string | GetNameWeaponAbilitiesElement (bool addToNameList) |
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virtual object | GetValueStatsElement () |
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virtual object | GetValueSpellAbilitiesElement () |
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virtual object | GetValueWeaponAbilitiesElement () |
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virtual bool | ValidateUid () |
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virtual bool | ValidateName () |
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virtual bool | ValidateArticleType () |
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virtual bool | ValidateGender () |
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virtual bool | ValidateStatus () |
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virtual bool | ValidateStats () |
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virtual bool | ValidateStatsElement () |
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virtual bool | ValidateSpellAbilities () |
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virtual bool | ValidateSpellAbilitiesElement () |
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virtual bool | ValidateWeaponAbilities () |
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virtual bool | ValidateWeaponAbilitiesElement () |
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virtual bool | ValidateArmorExpertise () |
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virtual bool | ValidateHeldGold () |
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virtual bool | ValidateBankGold () |
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virtual void | PrintDescName () |
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virtual void | PrintDescGender () |
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virtual void | PrintDescStatus () |
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virtual void | PrintDescStatsElement () |
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virtual void | PrintDescSpellAbilitiesElement () |
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virtual void | PrintDescWeaponAbilitiesElement () |
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virtual void | PrintDescArmorExpertise () |
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virtual void | PrintDescHeldGold () |
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virtual void | PrintDescBankGold () |
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virtual void | ListUid () |
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virtual void | ListName () |
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virtual void | ListGender () |
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virtual void | ListStatus () |
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virtual void | ListStats () |
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virtual void | ListStatsElement () |
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virtual void | ListSpellAbilities () |
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virtual void | ListSpellAbilitiesElement () |
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virtual void | ListWeaponAbilities () |
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virtual void | ListWeaponAbilitiesElement () |
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virtual void | ListArmorExpertise () |
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virtual void | ListHeldGold () |
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virtual void | ListBankGold () |
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virtual void | ListArmorClass () |
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virtual void | InputUid () |
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virtual void | InputName () |
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virtual void | InputGender () |
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virtual void | InputStatus () |
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virtual void | InputStats () |
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virtual void | InputStatsElement () |
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virtual void | InputSpellAbilities () |
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virtual void | InputSpellAbilitiesElement () |
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virtual void | InputWeaponAbilities () |
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virtual void | InputWeaponAbilitiesElement () |
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virtual void | InputArmorExpertise () |
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virtual void | InputHeldGold () |
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virtual void | InputBankGold () |
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override void | SetUidIfInvalid () |
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| CharacterHelper () |
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virtual string | GetFieldName (string name) |
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virtual string | GetFieldName (long listNum) |
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virtual IList< string > | GetNameList (Func< string, bool > matchFunc=null) |
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virtual string | GetPrintedName (string fieldName) |
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virtual string | GetName (string fieldName, bool addToNameList=false) |
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virtual object | GetValue (string fieldName) |
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virtual bool | ValidateRecord () |
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virtual bool | ValidateField (string fieldName) |
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virtual bool | ValidateFieldAfterDatabaseLoaded (string fieldName) |
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virtual bool | ValidateRecordInterdependencies () |
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virtual bool | ValidateFieldInterdependencies (string fieldName) |
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virtual void | PrintFieldDesc (string fieldName, bool editRec, bool editField, FieldDesc fieldDesc) |
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virtual void | PrintFieldDesc (string fieldName) |
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virtual void | ListRecord (bool fullDetail, bool showDesc, bool resolveEffects, bool lookupMsg, bool numberFields, bool excludeROFields) |
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virtual void | ListRecord (bool callClear=true) |
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virtual void | ListField (string fieldName) |
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virtual void | ListErrorField () |
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virtual void | InputRecord (bool editRec, FieldDesc fieldDesc) |
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virtual void | InputRecord (bool callClear=true) |
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virtual void | InputField (string fieldName) |
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virtual void | Clear () |
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virtual string | GetPrintedNameDesc () |
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virtual string | GetPrintedNameArticleType () |
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virtual string | BuildValue (string fieldName) |
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| Helper () |
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string | GetFieldName (string name) |
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string | GetFieldName (long listNum) |
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IList< string > | GetNameList (Func< string, bool > matchFunc=null) |
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string | GetPrintedName (string fieldName) |
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string | GetName (string fieldName, bool addToNameList=false) |
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object | GetValue (string fieldName) |
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bool | ValidateRecord () |
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bool | ValidateField (string fieldName) |
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bool | ValidateRecordAfterDatabaseLoaded () |
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bool | ValidateFieldAfterDatabaseLoaded (string fieldName) |
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bool | ValidateRecordInterdependencies () |
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bool | ValidateFieldInterdependencies (string fieldName) |
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void | PrintFieldDesc (string fieldName, bool editRec, bool editField, FieldDesc fieldDesc) |
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void | PrintFieldDesc (string fieldName) |
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void | ListRecord (bool fullDetail, bool showDesc, bool resolveEffects, bool lookupMsg, bool numberFields, bool excludeROFields) |
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void | ListRecord (bool callClear=true) |
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void | ListField (string fieldName) |
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void | ListErrorField () |
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void | InputRecord (bool editRec, FieldDesc fieldDesc) |
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void | InputRecord (bool callClear=true) |
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void | InputField (string fieldName) |
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void | Clear () |
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