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override bool | ValidateRecordAfterDatabaseLoaded () |
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virtual string | GetNameSa (bool addToNameList) |
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virtual string | GetNameSaElement (bool addToNameList) |
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virtual string | GetNameImportedArtUids (bool addToNameList) |
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virtual string | GetNameImportedArtUidsElement (bool addToNameList) |
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virtual string | GetNameHeldWpnUids (bool addToNameList) |
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virtual string | GetNameHeldWpnUidsElement (bool addToNameList) |
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virtual object | GetValueSaElement () |
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virtual object | GetValueImportedArtUidsElement () |
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virtual object | GetValueHeldWpnUidsElement () |
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virtual bool | ValidateUid () |
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virtual bool | ValidateAr () |
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virtual bool | ValidateCm () |
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virtual bool | ValidateLs () |
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virtual bool | ValidateSh () |
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virtual bool | ValidateSpeed () |
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virtual bool | ValidateEnhancedCombat () |
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virtual bool | ValidateCurrTurn () |
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virtual bool | ValidatePauseCombatMs () |
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virtual bool | ValidatePauseCombatActions () |
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virtual bool | ValidateUsedWpnIdx () |
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virtual bool | ValidateSa () |
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virtual bool | ValidateSaElement () |
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virtual bool | ValidateImportedArtUids () |
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virtual bool | ValidateImportedArtUidsElement () |
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virtual bool | ValidateHeldWpnUids () |
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virtual bool | ValidateHeldWpnUidsElement () |
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override void | SetUidIfInvalid () |
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| GameStateHelper () |
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virtual string | GetFieldName (string name) |
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virtual string | GetFieldName (long listNum) |
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virtual IList< string > | GetNameList (Func< string, bool > matchFunc=null) |
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virtual string | GetPrintedName (string fieldName) |
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virtual string | GetName (string fieldName, bool addToNameList=false) |
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virtual object | GetValue (string fieldName) |
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virtual bool | ValidateRecord () |
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virtual bool | ValidateField (string fieldName) |
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virtual bool | ValidateFieldAfterDatabaseLoaded (string fieldName) |
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virtual bool | ValidateRecordInterdependencies () |
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virtual bool | ValidateFieldInterdependencies (string fieldName) |
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virtual void | PrintFieldDesc (string fieldName, bool editRec, bool editField, FieldDesc fieldDesc) |
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virtual void | PrintFieldDesc (string fieldName) |
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virtual void | ListRecord (bool fullDetail, bool showDesc, bool resolveEffects, bool lookupMsg, bool numberFields, bool excludeROFields) |
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virtual void | ListRecord (bool callClear=true) |
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virtual void | ListField (string fieldName) |
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virtual void | ListErrorField () |
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virtual void | InputRecord (bool editRec, FieldDesc fieldDesc) |
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virtual void | InputRecord (bool callClear=true) |
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virtual void | InputField (string fieldName) |
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virtual void | Clear () |
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virtual string | GetPrintedNameDesc () |
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virtual string | GetPrintedNameArticleType () |
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virtual string | BuildValue (string fieldName) |
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| Helper () |
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string | GetFieldName (string name) |
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string | GetFieldName (long listNum) |
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IList< string > | GetNameList (Func< string, bool > matchFunc=null) |
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string | GetPrintedName (string fieldName) |
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string | GetName (string fieldName, bool addToNameList=false) |
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object | GetValue (string fieldName) |
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bool | ValidateRecord () |
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bool | ValidateField (string fieldName) |
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bool | ValidateRecordAfterDatabaseLoaded () |
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bool | ValidateFieldAfterDatabaseLoaded (string fieldName) |
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bool | ValidateRecordInterdependencies () |
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bool | ValidateFieldInterdependencies (string fieldName) |
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void | PrintFieldDesc (string fieldName, bool editRec, bool editField, FieldDesc fieldDesc) |
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void | PrintFieldDesc (string fieldName) |
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void | ListRecord (bool fullDetail, bool showDesc, bool resolveEffects, bool lookupMsg, bool numberFields, bool excludeROFields) |
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void | ListRecord (bool callClear=true) |
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void | ListField (string fieldName) |
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void | ListErrorField () |
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void | InputRecord (bool editRec, FieldDesc fieldDesc) |
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void | InputRecord (bool callClear=true) |
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void | InputField (string fieldName) |
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void | Clear () |
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