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override void | Dispose (bool disposing) |
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virtual int | CompareTo (IModule module) |
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virtual void | PrintInfo () |
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| Module () |
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void | Dispose () |
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virtual void | SetParentReferences () |
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virtual string | GetPluralName (string fieldName) |
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virtual string | GetPluralName01 () |
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virtual string | GetDecoratedName (string fieldName, ArticleType articleType, bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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virtual string | GetNoneName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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virtual string | GetArticleName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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virtual string | GetTheName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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virtual RetCode | BuildPrintedFullDesc (StringBuilder buf, bool showName, bool showVerboseName) |
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| GameBase () |
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virtual string | Author [get, set] |
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virtual string | VolLabel [get, set] |
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virtual string | SerialNum [get, set] |
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virtual DateTime | LastMod [get, set] |
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virtual long | IntroStory [get, set] |
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virtual long | NumDirs [get, set] |
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virtual long | NumRooms [get, set] |
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virtual long | NumArtifacts [get, set] |
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virtual long | NumEffects [get, set] |
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virtual long | NumMonsters [get, set] |
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virtual long | NumHints [get, set] |
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virtual long | Uid [get, set] |
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virtual string | Name [get, set] |
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virtual string | Desc [get, set] |
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virtual string[] | Synonyms [get, set] |
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virtual bool | Seen [get, set] |
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virtual bool | Moved [get, set] |
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virtual ArticleType | ArticleType [get, set] |
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virtual string | ParserMatchName [get, set] |
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long | Uid [get, set] |
| Gets or sets a unique Id that distinguishes this Record from others of its type. More...
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string | Name [get, set] |
| Gets or sets the name of this Record as shown in various lists or the Record's full description. More...
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string | Desc [get, set] |
| Gets or sets the detailed description of this Record shown when the Record is first Seen or later examined. More...
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string[] | Synonyms [get, set] |
| Gets or sets a string array containing Name synonyms for this Record (may be null ). More...
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bool | Seen [get, set] |
| Gets or sets a value indicating whether this Record has been seen by the player character. More...
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bool | Moved [get, set] |
| Gets or sets a value indicating whether this Record has been moved from its original Location. More...
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ArticleType | ArticleType [get, set] |
| Gets or sets a value indicating how this Record's Name is prefixed to produce its listed Name. More...
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string | ParserMatchName [get, set] |
| Gets or sets the name or synonym of this Record matched in the FilterRecordList method. More...
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string | Author [get, set] |
| Gets or sets the name(s) of the author(s) for this adventure. More...
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string | VolLabel [get, set] |
| Gets or sets the volume label for this adventure; this is a code consisting of the author(s) initials and an author-specific sequence number, e.g. MP-001. More...
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string | SerialNum [get, set] |
| Gets or sets the serial number for this adventure; this is a sequence number that spans authors and indicates the number of games in Eamon CS, e.g. 013. More...
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DateTime | LastMod [get, set] |
| Gets or sets the last date this adventure was modified; this is updated by the EamonDD game editor. More...
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long | IntroStory [get, set] |
| Gets or sets an Effect Uid that corresponds to the introduction story for this adventure. More...
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long | NumDirs [get, set] |
| Gets or sets the number of directional links for Rooms in this adventure. Valid values are 6 or 12, corresponding to compass Directions. More...
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long | NumRooms [get, set] |
| Gets or sets the number of Rooms in this adventure. This value is kept in sync with the corresponding ROOMS.DAT file. More...
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long | NumArtifacts [get, set] |
| Gets or sets the number of Artifacts in this adventure. This value is kept in sync with the corresponding ARTIFACTS.DAT file. More...
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long | NumEffects [get, set] |
| Gets or sets the number of Effects in this adventure. This value is kept in sync with the corresponding EFFECTS.DAT file. More...
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long | NumMonsters [get, set] |
| Gets or sets the number of Monsters in this adventure. This value is kept in sync with the corresponding MONSTERS.DAT file. More...
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long | NumHints [get, set] |
| Gets or sets the number of Hints in this adventure. This value is kept in sync with the corresponding HINTS.DAT file. More...
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