Eamon CS  3.1.0
EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu< T, U > Class Template Reference
Inheritance diagram for EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu< T, U >:
EamonDD.Game.Menus.ActionMenus.RecordMenu< T > EamonDD.Framework.Menus.ActionMenus.IAnalyseRecordInterdependenciesMenu< T > Eamon.Game.Menus.Menu EamonDD.Framework.Menus.ActionMenus.IRecordMenu< T > EamonDD.Framework.Menus.ActionMenus.IRecordMenu< T > Eamon.Framework.Menus.IMenu Eamon.Framework.Menus.IMenu Eamon.Framework.Menus.IMenu

Public Member Functions

virtual void ProcessInterdependency ()
 
override void Execute ()
 
 AnalyseRecordInterdependenciesMenu ()
 
- Public Member Functions inherited from EamonDD.Game.Menus.ActionMenus.RecordMenu< T >
virtual void PrintPostListLineSep ()
 
virtual void UpdateGlobals ()
 
 RecordMenu ()
 
- Public Member Functions inherited from Eamon.Game.Menus.Menu
virtual bool IsCharMenuItem (char ch)
 
virtual void PrintSubtitle ()
 
virtual bool ShouldBreakMenuLoop ()
 
virtual void Startup ()
 
virtual void Shutdown ()
 
 Menu ()
 

Properties

virtual IList< string > SkipNameList [get, set]
 
virtual IHelper< T > ValidateHelper [get, set]
 
virtual T ErrorRecord [get, set]
 
virtual bool ClearSkipNameList [get, set]
 
virtual bool ModifyFlag [get, set]
 
virtual bool ExitFlag [get, set]
 
- Properties inherited from EamonDD.Game.Menus.ActionMenus.RecordMenu< T >
virtual IDbTable< T > RecordTable [get, set]
 
virtual string RecordTypeName [get, set]
 
- Properties inherited from Eamon.Game.Menus.Menu
virtual string Title [get, set]
 
virtual StringBuilder Buf [get, set]
 
virtual IList< IMenuItemMenuItemList [get, set]
 
- Properties inherited from Eamon.Framework.Menus.IMenu
string Title [get, set]
 
StringBuilder Buf [get, set]
 
IList< IMenuItemMenuItemList [get, set]
 
- Properties inherited from EamonDD.Framework.Menus.ActionMenus.IRecordMenu< T >
IDbTable< T > RecordTable [get, set]
 
string RecordTypeName [get, set]
 
- Properties inherited from EamonDD.Framework.Menus.ActionMenus.IAnalyseRecordInterdependenciesMenu< T >
IList< string > SkipNameList [get, set]
 
ErrorRecord [get, set]
 
bool ClearSkipNameList [get, set]
 
bool ModifyFlag [get, set]
 
bool ExitFlag [get, set]
 

Constructor & Destructor Documentation

◆ AnalyseRecordInterdependenciesMenu()

Member Function Documentation

◆ Execute()

override void EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu< T, U >.Execute ( )
virtual

Reimplemented from Eamon.Game.Menus.Menu.

◆ ProcessInterdependency()

Property Documentation

◆ ClearSkipNameList

virtual bool EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu< T, U >.ClearSkipNameList
getset

◆ ErrorRecord

◆ ExitFlag

◆ ModifyFlag

◆ SkipNameList

virtual IList<string> EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu< T, U >.SkipNameList
getset

◆ ValidateHelper


The documentation for this class was generated from the following file: