Eamon CS  3.1.0
EamonDD.Game.Menus.ActionMenus.AddArtifactRecordManualMenu Class Reference
Inheritance diagram for EamonDD.Game.Menus.ActionMenus.AddArtifactRecordManualMenu:
EamonDD.Game.Menus.ActionMenus.AddRecordManualMenu< IArtifact, IArtifactHelper > EamonDD.Framework.Menus.ActionMenus.IAddArtifactRecordManualMenu EamonDD.Framework.Menus.ActionMenus.IAddRecordManualMenu< IArtifact >

Public Member Functions

override void UpdateGlobals ()
 
 AddArtifactRecordManualMenu ()
 
- Public Member Functions inherited from EamonDD.Game.Menus.ActionMenus.AddRecordManualMenu< IArtifact, IArtifactHelper >
override void Execute ()
 

Additional Inherited Members

- Properties inherited from EamonDD.Game.Menus.ActionMenus.AddRecordManualMenu< IArtifact, IArtifactHelper >
virtual long NewRecordUid [get, set]
 
- Properties inherited from EamonDD.Framework.Menus.ActionMenus.IAddRecordManualMenu< IArtifact >
long NewRecordUid [get, set]
 

Constructor & Destructor Documentation

◆ AddArtifactRecordManualMenu()

EamonDD.Game.Menus.ActionMenus.AddArtifactRecordManualMenu.AddArtifactRecordManualMenu ( )

Member Function Documentation

◆ UpdateGlobals()

override void EamonDD.Game.Menus.ActionMenus.AddArtifactRecordManualMenu.UpdateGlobals ( )

The documentation for this class was generated from the following file: