Eamon CS  3.1.0
EamonDD.Game.Menus.ActionMenus.AnalyseCharacterRecordInterdependenciesMenu01 Class Reference
Inheritance diagram for EamonDD.Game.Menus.ActionMenus.AnalyseCharacterRecordInterdependenciesMenu01:
EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu01< ICharacter > EamonDD.Framework.Menus.ActionMenus.IAnalyseCharacterRecordInterdependenciesMenu01 EamonDD.Framework.Menus.ActionMenus.IAnalyseRecordInterdependenciesMenu01< ICharacter >

Public Member Functions

 AnalyseCharacterRecordInterdependenciesMenu01 ()
 
- Public Member Functions inherited from EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu01< ICharacter >
virtual void Execute ()
 
 AnalyseRecordInterdependenciesMenu01 ()
 
- Public Member Functions inherited from EamonDD.Framework.Menus.ActionMenus.IAnalyseRecordInterdependenciesMenu01< ICharacter >
void Execute ()
 

Additional Inherited Members

- Properties inherited from EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu01< ICharacter >
virtual IList< string > SkipFieldNameList [get, set]
 
virtual bool ClearSkipFieldNameList [get, set]
 
virtual bool ModifyFlag [get, set]
 
virtual bool ExitFlag [get, set]
 
virtual IAnalyseRecordInterdependenciesMenu< T > AnalyseMenu [get, set]
 
- Properties inherited from EamonDD.Framework.Menus.ActionMenus.IAnalyseRecordInterdependenciesMenu01< ICharacter >
IList< string > SkipFieldNameList [get, set]
 
bool ClearSkipFieldNameList [get, set]
 
bool ModifyFlag [get, set]
 
bool ExitFlag [get, set]
 

Constructor & Destructor Documentation

◆ AnalyseCharacterRecordInterdependenciesMenu01()

EamonDD.Game.Menus.ActionMenus.AnalyseCharacterRecordInterdependenciesMenu01.AnalyseCharacterRecordInterdependenciesMenu01 ( )

The documentation for this class was generated from the following file: