Eamon CS  3.1.0
EamonDD.Game.Menus.ActionMenus.EditConfigRecordMenu Class Reference
Inheritance diagram for EamonDD.Game.Menus.ActionMenus.EditConfigRecordMenu:
Eamon.Game.Menus.Menu EamonDD.Framework.Menus.ActionMenus.IEditConfigRecordMenu Eamon.Framework.Menus.IMenu Eamon.Framework.Menus.IMenu EamonDD.Game.Menus.ActionMenus.EditConfigRecordManyFieldsMenu EamonDD.Game.Menus.ActionMenus.EditConfigRecordOneFieldMenu

Public Member Functions

virtual void CompareAndSave (IConfig editConfig01)
 
- Public Member Functions inherited from Eamon.Game.Menus.Menu
virtual bool IsCharMenuItem (char ch)
 
virtual void PrintSubtitle ()
 
virtual bool ShouldBreakMenuLoop ()
 
virtual void Startup ()
 
virtual void Shutdown ()
 
virtual void Execute ()
 
 Menu ()
 

Properties

virtual IConfig EditRecord [get, set]
 
- Properties inherited from Eamon.Game.Menus.Menu
virtual string Title [get, set]
 
virtual StringBuilder Buf [get, set]
 
virtual IList< IMenuItemMenuItemList [get, set]
 
- Properties inherited from Eamon.Framework.Menus.IMenu
string Title [get, set]
 
StringBuilder Buf [get, set]
 
IList< IMenuItemMenuItemList [get, set]
 
- Properties inherited from EamonDD.Framework.Menus.ActionMenus.IEditConfigRecordMenu
IConfig EditRecord [get, set]
 

Member Function Documentation

◆ CompareAndSave()

virtual void EamonDD.Game.Menus.ActionMenus.EditConfigRecordMenu.CompareAndSave ( IConfig  editConfig01)
virtual

Property Documentation

◆ EditRecord

virtual IConfig EamonDD.Game.Menus.ActionMenus.EditConfigRecordMenu.EditRecord
getset

The documentation for this class was generated from the following file: