Eamon CS  3.1.0
EamonDD.Game.Menus.ActionMenus.AnalyseModuleRecordInterdependenciesMenu Class Reference
Inheritance diagram for EamonDD.Game.Menus.ActionMenus.AnalyseModuleRecordInterdependenciesMenu:
EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu< IModule, IModuleHelper > EamonDD.Framework.Menus.ActionMenus.IAnalyseModuleRecordInterdependenciesMenu EamonDD.Framework.Menus.ActionMenus.IAnalyseRecordInterdependenciesMenu< IModule >

Public Member Functions

 AnalyseModuleRecordInterdependenciesMenu ()
 
- Public Member Functions inherited from EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu< IModule, IModuleHelper >
virtual void ProcessInterdependency ()
 
override void Execute ()
 
 AnalyseRecordInterdependenciesMenu ()
 
- Public Member Functions inherited from EamonDD.Framework.Menus.ActionMenus.IAnalyseRecordInterdependenciesMenu< IModule >
void ProcessInterdependency ()
 

Additional Inherited Members

- Properties inherited from EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu< IModule, IModuleHelper >
virtual IList< string > SkipNameList [get, set]
 
virtual IHelper< T > ValidateHelper [get, set]
 
virtual T ErrorRecord [get, set]
 
virtual bool ClearSkipNameList [get, set]
 
virtual bool ModifyFlag [get, set]
 
virtual bool ExitFlag [get, set]
 
- Properties inherited from EamonDD.Framework.Menus.ActionMenus.IAnalyseRecordInterdependenciesMenu< IModule >
IList< string > SkipNameList [get, set]
 
ErrorRecord [get, set]
 
bool ClearSkipNameList [get, set]
 
bool ModifyFlag [get, set]
 
bool ExitFlag [get, set]
 

Constructor & Destructor Documentation

◆ AnalyseModuleRecordInterdependenciesMenu()

EamonDD.Game.Menus.ActionMenus.AnalyseModuleRecordInterdependenciesMenu.AnalyseModuleRecordInterdependenciesMenu ( )

The documentation for this class was generated from the following file: