Eamon CS  3.1.0
EamonDD.Game.Menus.ActionMenus.EditModuleRecordManyFieldsMenu Class Reference
Inheritance diagram for EamonDD.Game.Menus.ActionMenus.EditModuleRecordManyFieldsMenu:
EamonDD.Game.Menus.ActionMenus.EditModuleRecordMenu EamonDD.Framework.Menus.ActionMenus.IEditModuleRecordManyFieldsMenu Eamon.Game.Menus.Menu EamonDD.Framework.Menus.ActionMenus.IEditModuleRecordMenu EamonDD.Framework.Menus.ActionMenus.IEditModuleRecordMenu Eamon.Framework.Menus.IMenu Eamon.Framework.Menus.IMenu Eamon.Framework.Menus.IMenu

Public Member Functions

override void Execute ()
 
 EditModuleRecordManyFieldsMenu ()
 
- Public Member Functions inherited from EamonDD.Game.Menus.ActionMenus.EditModuleRecordMenu
virtual void CompareAndSave (IModule editModule01)
 
- Public Member Functions inherited from Eamon.Game.Menus.Menu
virtual bool IsCharMenuItem (char ch)
 
virtual void PrintSubtitle ()
 
virtual bool ShouldBreakMenuLoop ()
 
virtual void Startup ()
 
virtual void Shutdown ()
 
 Menu ()
 

Additional Inherited Members

- Properties inherited from EamonDD.Game.Menus.ActionMenus.EditModuleRecordMenu
virtual IModule EditRecord [get, set]
 
- Properties inherited from Eamon.Game.Menus.Menu
virtual string Title [get, set]
 
virtual StringBuilder Buf [get, set]
 
virtual IList< IMenuItemMenuItemList [get, set]
 
- Properties inherited from Eamon.Framework.Menus.IMenu
string Title [get, set]
 
StringBuilder Buf [get, set]
 
IList< IMenuItemMenuItemList [get, set]
 
- Properties inherited from EamonDD.Framework.Menus.ActionMenus.IEditModuleRecordMenu
IModule EditRecord [get, set]
 

Constructor & Destructor Documentation

◆ EditModuleRecordManyFieldsMenu()

EamonDD.Game.Menus.ActionMenus.EditModuleRecordManyFieldsMenu.EditModuleRecordManyFieldsMenu ( )

Member Function Documentation

◆ Execute()

override void EamonDD.Game.Menus.ActionMenus.EditModuleRecordManyFieldsMenu.Execute ( )
virtual

Reimplemented from Eamon.Game.Menus.Menu.


The documentation for this class was generated from the following file: