Eamon CS  3.1.0
EamonDD.Game.Menus.ActionMenus.AnalyseMonsterRecordInterdependenciesMenu01 Class Reference
Inheritance diagram for EamonDD.Game.Menus.ActionMenus.AnalyseMonsterRecordInterdependenciesMenu01:
EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu01< IMonster > EamonDD.Framework.Menus.ActionMenus.IAnalyseMonsterRecordInterdependenciesMenu01 EamonDD.Framework.Menus.ActionMenus.IAnalyseRecordInterdependenciesMenu01< IMonster >

Public Member Functions

 AnalyseMonsterRecordInterdependenciesMenu01 ()
 
- Public Member Functions inherited from EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu01< IMonster >
virtual void Execute ()
 
 AnalyseRecordInterdependenciesMenu01 ()
 
- Public Member Functions inherited from EamonDD.Framework.Menus.ActionMenus.IAnalyseRecordInterdependenciesMenu01< IMonster >
void Execute ()
 

Additional Inherited Members

- Properties inherited from EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu01< IMonster >
virtual IList< string > SkipFieldNameList [get, set]
 
virtual bool ClearSkipFieldNameList [get, set]
 
virtual bool ModifyFlag [get, set]
 
virtual bool ExitFlag [get, set]
 
virtual IAnalyseRecordInterdependenciesMenu< T > AnalyseMenu [get, set]
 
- Properties inherited from EamonDD.Framework.Menus.ActionMenus.IAnalyseRecordInterdependenciesMenu01< IMonster >
IList< string > SkipFieldNameList [get, set]
 
bool ClearSkipFieldNameList [get, set]
 
bool ModifyFlag [get, set]
 
bool ExitFlag [get, set]
 

Constructor & Destructor Documentation

◆ AnalyseMonsterRecordInterdependenciesMenu01()

EamonDD.Game.Menus.ActionMenus.AnalyseMonsterRecordInterdependenciesMenu01.AnalyseMonsterRecordInterdependenciesMenu01 ( )

The documentation for this class was generated from the following file: