Eamon CS  3.1.0
EamonDD.Game.Menus.ActionMenus.EditMonsterRecordManyFieldsMenu Class Reference
Inheritance diagram for EamonDD.Game.Menus.ActionMenus.EditMonsterRecordManyFieldsMenu:
EamonDD.Game.Menus.ActionMenus.EditRecordManyFieldsMenu< IMonster, IMonsterHelper > EamonDD.Framework.Menus.ActionMenus.IEditMonsterRecordManyFieldsMenu EamonDD.Framework.Menus.ActionMenus.IEditRecordManyFieldsMenu< IMonster >

Public Member Functions

override void UpdateGlobals ()
 
 EditMonsterRecordManyFieldsMenu ()
 
- Public Member Functions inherited from EamonDD.Game.Menus.ActionMenus.EditRecordManyFieldsMenu< IMonster, IMonsterHelper >
override void Execute ()
 

Additional Inherited Members

- Properties inherited from EamonDD.Game.Menus.ActionMenus.EditRecordManyFieldsMenu< IMonster, IMonsterHelper >
virtual T EditRecord [get, set]
 
- Properties inherited from EamonDD.Framework.Menus.ActionMenus.IEditRecordManyFieldsMenu< IMonster >
EditRecord [get, set]
 

Constructor & Destructor Documentation

◆ EditMonsterRecordManyFieldsMenu()

EamonDD.Game.Menus.ActionMenus.EditMonsterRecordManyFieldsMenu.EditMonsterRecordManyFieldsMenu ( )

Member Function Documentation

◆ UpdateGlobals()

override void EamonDD.Game.Menus.ActionMenus.EditMonsterRecordManyFieldsMenu.UpdateGlobals ( )

The documentation for this class was generated from the following file: