Eamon CS  3.1.0
EamonMH.Game.Menus.HierarchicalMenus.MainHallMenu Class Reference
Inheritance diagram for EamonMH.Game.Menus.HierarchicalMenus.MainHallMenu:
Eamon.Game.Menus.Menu EamonMH.Framework.Menus.HierarchicalMenus.IMainHallMenu Eamon.Framework.Menus.IMenu Eamon.Framework.Menus.IMenu

Public Member Functions

override void PrintSubtitle ()
 
override bool ShouldBreakMenuLoop ()
 
override void Shutdown ()
 
 MainHallMenu ()
 
- Public Member Functions inherited from Eamon.Game.Menus.Menu
virtual bool IsCharMenuItem (char ch)
 
virtual void Startup ()
 
virtual void Execute ()
 
 Menu ()
 

Additional Inherited Members

- Properties inherited from Eamon.Game.Menus.Menu
virtual string Title [get, set]
 
virtual StringBuilder Buf [get, set]
 
virtual IList< IMenuItemMenuItemList [get, set]
 
- Properties inherited from Eamon.Framework.Menus.IMenu
string Title [get, set]
 
StringBuilder Buf [get, set]
 
IList< IMenuItemMenuItemList [get, set]
 

Constructor & Destructor Documentation

◆ MainHallMenu()

EamonMH.Game.Menus.HierarchicalMenus.MainHallMenu.MainHallMenu ( )

Member Function Documentation

◆ PrintSubtitle()

override void EamonMH.Game.Menus.HierarchicalMenus.MainHallMenu.PrintSubtitle ( )
virtual

Reimplemented from Eamon.Game.Menus.Menu.

◆ ShouldBreakMenuLoop()

override bool EamonMH.Game.Menus.HierarchicalMenus.MainHallMenu.ShouldBreakMenuLoop ( )
virtual

Returns

Reimplemented from Eamon.Game.Menus.Menu.

◆ Shutdown()

override void EamonMH.Game.Menus.HierarchicalMenus.MainHallMenu.Shutdown ( )
virtual

Reimplemented from Eamon.Game.Menus.Menu.


The documentation for this class was generated from the following file: