Eamon CS  3.1.0
EamonMH.Program Class Reference
Inheritance diagram for EamonMH.Program:
Eamon.Framework.Portability.IProgram

Public Member Functions

virtual void Main (string[] args)
 

Properties

virtual bool EnableStdio [get, set]
 
virtual bool LineWrapUserInput [get, set]
 
virtual Action< IDictionary< Type, Type > > LoadPortabilityClassMappings [get, set]
 
virtual string ProgramName = "EamonMH" [get, set]
 
virtual Type EngineType = typeof(Game.Plugin.Engine) [get, set]
 
- Properties inherited from Eamon.Framework.Portability.IProgram
bool EnableStdio [get, set]
 
bool LineWrapUserInput [get, set]
 
Action< IDictionary< Type, Type > > LoadPortabilityClassMappings [get, set]
 

Member Function Documentation

◆ Main()

virtual void EamonMH.Program.Main ( string[]  args)
virtual

Parameters
args

Implements Eamon.Framework.Portability.IProgram.

Property Documentation

◆ EnableStdio

virtual bool EamonMH.Program.EnableStdio
getset

◆ EngineType

virtual Type EamonMH.Program.EngineType = typeof(Game.Plugin.Engine)
getset

◆ LineWrapUserInput

virtual bool EamonMH.Program.LineWrapUserInput
getset

◆ LoadPortabilityClassMappings

virtual Action<IDictionary<Type, Type> > EamonMH.Program.LoadPortabilityClassMappings
getset

◆ ProgramName

virtual string EamonMH.Program.ProgramName = "EamonMH"
getset


The documentation for this class was generated from the following file: