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virtual bool | Exists (string path) |
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virtual void | Delete (string path) |
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virtual void | Copy (string sourceFileName, string destFileName, bool overwrite) |
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virtual string | ReadFirstLine (string path, Encoding encoding=null) |
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virtual string | ReadAllText (string path, Encoding encoding=null) |
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virtual string[] | ReadAllLines (string path, Encoding encoding=null) |
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virtual System.IO.FileStream | OpenRead (string path) |
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virtual void | WriteAllText (string path, string contents, Encoding encoding=null) |
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virtual void | WriteAllLines (string path, string[] contents, Encoding encoding=null) |
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virtual void | AppendAllText (string path, string contents, Encoding encoding=null) |
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◆ AppendAllText()
virtual void EamonPM.Game.Portability.File.AppendAllText |
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string |
path, |
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string |
contents, |
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Encoding |
encoding = null |
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) |
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virtual |
◆ Copy()
virtual void EamonPM.Game.Portability.File.Copy |
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string |
sourceFileName, |
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string |
destFileName, |
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bool |
overwrite |
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) |
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virtual |
◆ Delete()
virtual void EamonPM.Game.Portability.File.Delete |
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string |
path | ) |
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virtual |
◆ Exists()
virtual bool EamonPM.Game.Portability.File.Exists |
( |
string |
path | ) |
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virtual |
◆ OpenRead()
virtual System.IO.FileStream EamonPM.Game.Portability.File.OpenRead |
( |
string |
path | ) |
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virtual |
◆ ReadAllLines()
virtual string [] EamonPM.Game.Portability.File.ReadAllLines |
( |
string |
path, |
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Encoding |
encoding = null |
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) |
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virtual |
◆ ReadAllText()
virtual string EamonPM.Game.Portability.File.ReadAllText |
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string |
path, |
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Encoding |
encoding = null |
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) |
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virtual |
◆ ReadFirstLine()
virtual string EamonPM.Game.Portability.File.ReadFirstLine |
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string |
path, |
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Encoding |
encoding = null |
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) |
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virtual |
◆ WriteAllLines()
virtual void EamonPM.Game.Portability.File.WriteAllLines |
( |
string |
path, |
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string[] |
contents, |
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Encoding |
encoding = null |
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) |
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virtual |
◆ WriteAllText()
virtual void EamonPM.Game.Portability.File.WriteAllText |
( |
string |
path, |
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string |
contents, |
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Encoding |
encoding = null |
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) |
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virtual |
The documentation for this class was generated from the following file:
- C:/Eamon-CS/System/EamonPM/Game/Portability/File.cs