◆ MainView()
EamonPM.Game.Views.MainView.MainView |
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◆ BackButton_Clicked()
virtual void EamonPM.Game.Views.MainView.BackButton_Clicked |
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object |
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RoutedEventArgs |
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◆ InputPane_StateChanged()
virtual void EamonPM.Game.Views.MainView.InputPane_StateChanged |
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object |
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InputPaneStateEventArgs |
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◆ MainTabControl_SelectionChanged()
virtual void EamonPM.Game.Views.MainView.MainTabControl_SelectionChanged |
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object |
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SelectionChangedEventArgs |
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◆ VisualTree_Attached()
virtual void EamonPM.Game.Views.MainView.VisualTree_Attached |
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object |
sender, |
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VisualTreeAttachmentEventArgs |
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◆ VisualTree_Detached()
virtual void EamonPM.Game.Views.MainView.VisualTree_Detached |
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object |
sender, |
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VisualTreeAttachmentEventArgs |
e |
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◆ TopLevelView
virtual TopLevel EamonPM.Game.Views.MainView.TopLevelView |
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getset |
The documentation for this class was generated from the following file: