Eamon CS  3.1.0
EamonPM.Game.Views.PluginLauncherView Class Reference
Inheritance diagram for EamonPM.Game.Views.PluginLauncherView:

Public Member Functions

virtual void OutputScrollViewer_PointerWheelChanged (object sender, PointerWheelEventArgs e)
 
virtual void OutputScrollViewer_PointerPressed (object sender, PointerPressedEventArgs e)
 
virtual void OutputTextBlock_GotFocus (object sender, GotFocusEventArgs e)
 
virtual void OutputTextBlock_PointerPressed (object sender, PointerPressedEventArgs e)
 
virtual void InputTextBox_GotFocus (object sender, GotFocusEventArgs e)
 
virtual void InputTextBox_LostFocus (object sender, RoutedEventArgs e)
 
virtual void InputTextBox_TextChanged (object sender, TextChangedEventArgs e)
 
virtual void InputTextBox_KeyUp (object sender, KeyEventArgs e)
 
virtual void OutputScrollViewerScrollToEnd ()
 
virtual void InputTextBoxLoseFocus ()
 
virtual void InputTextBoxEntryCompleted ()
 
virtual void SetInputTextWatermark (string value, bool useFloating)
 
virtual async void SetInputTextNoEvents (string value)
 
 PluginLauncherView ()
 

Properties

virtual IList< string > CommandList [get, set]
 
virtual long CommandListIndex [get, set]
 

Constructor & Destructor Documentation

◆ PluginLauncherView()

EamonPM.Game.Views.PluginLauncherView.PluginLauncherView ( )

Member Function Documentation

◆ InputTextBox_GotFocus()

virtual void EamonPM.Game.Views.PluginLauncherView.InputTextBox_GotFocus ( object  sender,
GotFocusEventArgs  e 
)
virtual

◆ InputTextBox_KeyUp()

virtual void EamonPM.Game.Views.PluginLauncherView.InputTextBox_KeyUp ( object  sender,
KeyEventArgs  e 
)
virtual

◆ InputTextBox_LostFocus()

virtual void EamonPM.Game.Views.PluginLauncherView.InputTextBox_LostFocus ( object  sender,
RoutedEventArgs  e 
)
virtual

◆ InputTextBox_TextChanged()

virtual void EamonPM.Game.Views.PluginLauncherView.InputTextBox_TextChanged ( object  sender,
TextChangedEventArgs  e 
)
virtual

◆ InputTextBoxEntryCompleted()

virtual void EamonPM.Game.Views.PluginLauncherView.InputTextBoxEntryCompleted ( )
virtual

◆ InputTextBoxLoseFocus()

virtual void EamonPM.Game.Views.PluginLauncherView.InputTextBoxLoseFocus ( )
virtual

◆ OutputScrollViewer_PointerPressed()

virtual void EamonPM.Game.Views.PluginLauncherView.OutputScrollViewer_PointerPressed ( object  sender,
PointerPressedEventArgs  e 
)
virtual

◆ OutputScrollViewer_PointerWheelChanged()

virtual void EamonPM.Game.Views.PluginLauncherView.OutputScrollViewer_PointerWheelChanged ( object  sender,
PointerWheelEventArgs  e 
)
virtual

◆ OutputScrollViewerScrollToEnd()

virtual void EamonPM.Game.Views.PluginLauncherView.OutputScrollViewerScrollToEnd ( )
virtual

◆ OutputTextBlock_GotFocus()

virtual void EamonPM.Game.Views.PluginLauncherView.OutputTextBlock_GotFocus ( object  sender,
GotFocusEventArgs  e 
)
virtual

◆ OutputTextBlock_PointerPressed()

virtual void EamonPM.Game.Views.PluginLauncherView.OutputTextBlock_PointerPressed ( object  sender,
PointerPressedEventArgs  e 
)
virtual

◆ SetInputTextNoEvents()

virtual async void EamonPM.Game.Views.PluginLauncherView.SetInputTextNoEvents ( string  value)
virtual

◆ SetInputTextWatermark()

virtual void EamonPM.Game.Views.PluginLauncherView.SetInputTextWatermark ( string  value,
bool  useFloating 
)
virtual

Property Documentation

◆ CommandList

virtual IList<string> EamonPM.Game.Views.PluginLauncherView.CommandList
getset

◆ CommandListIndex

virtual long EamonPM.Game.Views.PluginLauncherView.CommandListIndex
getset

The documentation for this class was generated from the following file: