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| virtual RetCode | ReadField (StringBuilder buf, long bufSize, char[] boxChars, char fillChar, char maskChar, bool emptyAllowed, string emptyVal, Func< char, char > modifyCharFunc, Func< char, bool > validCharFunc, Func< char, bool > termCharFunc) |
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| virtual RetCode | ReadField (StringBuilder buf, long bufSize, char[] boxChars, string emptyVal, Func< char, bool > validCharFunc) |
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| virtual RetCode | ReadField (StringBuilder buf, long bufSize, char[] boxChars, string emptyVal) |
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| virtual string | ReadLine () |
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| virtual char | ReadKey (bool intercept) |
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| virtual void | KeyPress (StringBuilder buf, bool prependNewLine=true) |
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| | TextReader () |
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◆ TextReader()
| EamonPM.Game.Portability.TextReader.TextReader |
( |
| ) |
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◆ KeyPress()
| virtual void EamonPM.Game.Portability.TextReader.KeyPress |
( |
StringBuilder |
buf, |
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bool |
prependNewLine = true |
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) |
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virtual |
◆ ReadField() [1/3]
| virtual RetCode EamonPM.Game.Portability.TextReader.ReadField |
( |
StringBuilder |
buf, |
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long |
bufSize, |
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char[] |
boxChars, |
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char |
fillChar, |
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char |
maskChar, |
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bool |
emptyAllowed, |
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string |
emptyVal, |
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Func< char, char > |
modifyCharFunc, |
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Func< char, bool > |
validCharFunc, |
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Func< char, bool > |
termCharFunc |
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) |
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virtual |
◆ ReadField() [2/3]
| virtual RetCode EamonPM.Game.Portability.TextReader.ReadField |
( |
StringBuilder |
buf, |
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long |
bufSize, |
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char[] |
boxChars, |
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string |
emptyVal |
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) |
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virtual |
◆ ReadField() [3/3]
| virtual RetCode EamonPM.Game.Portability.TextReader.ReadField |
( |
StringBuilder |
buf, |
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long |
bufSize, |
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char[] |
boxChars, |
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string |
emptyVal, |
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Func< char, bool > |
validCharFunc |
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) |
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virtual |
◆ ReadKey()
| virtual char EamonPM.Game.Portability.TextReader.ReadKey |
( |
bool |
intercept | ) |
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virtual |
◆ ReadLine()
| virtual string EamonPM.Game.Portability.TextReader.ReadLine |
( |
| ) |
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virtual |
◆ Buf01
| virtual StringBuilder EamonPM.Game.Portability.TextReader.Buf01 |
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getset |
◆ EnableInput
| virtual bool EamonPM.Game.Portability.TextReader.EnableInput |
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getset |
◆ ReadLineMode
| virtual bool EamonPM.Game.Portability.TextReader.ReadLineMode |
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getset |
The documentation for this class was generated from the following file: