◆ PluginLauncherView()
| EamonPM.Game.Views.PluginLauncherView.PluginLauncherView |
( |
| ) |
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◆ InputTextBox_GotFocus()
| virtual void EamonPM.Game.Views.PluginLauncherView.InputTextBox_GotFocus |
( |
object |
sender, |
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|
GotFocusEventArgs |
e |
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) |
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virtual |
◆ InputTextBox_KeyUp()
| virtual void EamonPM.Game.Views.PluginLauncherView.InputTextBox_KeyUp |
( |
object |
sender, |
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|
KeyEventArgs |
e |
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) |
| |
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virtual |
◆ InputTextBox_LostFocus()
| virtual void EamonPM.Game.Views.PluginLauncherView.InputTextBox_LostFocus |
( |
object |
sender, |
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|
RoutedEventArgs |
e |
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) |
| |
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virtual |
◆ InputTextBox_TextChanged()
| virtual void EamonPM.Game.Views.PluginLauncherView.InputTextBox_TextChanged |
( |
object |
sender, |
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|
TextChangedEventArgs |
e |
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) |
| |
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virtual |
◆ InputTextBoxEntryCompleted()
| virtual void EamonPM.Game.Views.PluginLauncherView.InputTextBoxEntryCompleted |
( |
| ) |
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virtual |
◆ InputTextBoxLoseFocus()
| virtual void EamonPM.Game.Views.PluginLauncherView.InputTextBoxLoseFocus |
( |
| ) |
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virtual |
◆ OutputScrollViewer_PointerPressed()
| virtual void EamonPM.Game.Views.PluginLauncherView.OutputScrollViewer_PointerPressed |
( |
object |
sender, |
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|
PointerPressedEventArgs |
e |
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) |
| |
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virtual |
◆ OutputScrollViewer_PointerWheelChanged()
| virtual void EamonPM.Game.Views.PluginLauncherView.OutputScrollViewer_PointerWheelChanged |
( |
object |
sender, |
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|
PointerWheelEventArgs |
e |
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) |
| |
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virtual |
◆ OutputScrollViewerScrollToEnd()
| virtual void EamonPM.Game.Views.PluginLauncherView.OutputScrollViewerScrollToEnd |
( |
| ) |
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virtual |
◆ OutputTextBlock_GotFocus()
| virtual void EamonPM.Game.Views.PluginLauncherView.OutputTextBlock_GotFocus |
( |
object |
sender, |
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|
GotFocusEventArgs |
e |
|
) |
| |
|
virtual |
◆ OutputTextBlock_PointerPressed()
| virtual void EamonPM.Game.Views.PluginLauncherView.OutputTextBlock_PointerPressed |
( |
object |
sender, |
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|
PointerPressedEventArgs |
e |
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) |
| |
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virtual |
◆ SetInputTextNoEvents()
| virtual async void EamonPM.Game.Views.PluginLauncherView.SetInputTextNoEvents |
( |
string |
value | ) |
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|
virtual |
◆ SetInputTextWatermark()
| virtual void EamonPM.Game.Views.PluginLauncherView.SetInputTextWatermark |
( |
string |
value, |
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bool |
useFloating |
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) |
| |
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virtual |
◆ CommandList
| virtual IList<string> EamonPM.Game.Views.PluginLauncherView.CommandList |
|
getset |
◆ CommandListIndex
| virtual long EamonPM.Game.Views.PluginLauncherView.CommandListIndex |
|
getset |
The documentation for this class was generated from the following file: