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◆ Execute()
| void EamonRT.Framework.IMainLoop.Execute |
( |
| ) |
|
◆ Shutdown()
| void EamonRT.Framework.IMainLoop.Shutdown |
( |
| ) |
|
Implemented in EamonRT.Game.MainLoop, LandOfTheMountainKing.Game.MainLoop, TheSubAquanLaboratory.Game.MainLoop, TheTempleOfNgurct.Game.MainLoop, TheVileGrimoireOfJaldial.Game.MainLoop, TheWayfarersInn.Game.MainLoop, AlternateBeginnersCave.Game.MainLoop, TheBeginnersCave.Game.MainLoop, OrbOfMyLife.Game.MainLoop, ThePyramidOfAnharos.Game.MainLoop, and Firestorm.Game.MainLoop.
◆ Startup()
| void EamonRT.Framework.IMainLoop.Startup |
( |
| ) |
|
◆ Buf
| StringBuilder EamonRT.Framework.IMainLoop.Buf |
|
getset |
◆ ShouldExecute
| bool EamonRT.Framework.IMainLoop.ShouldExecute |
|
getset |
◆ ShouldShutdown
| bool EamonRT.Framework.IMainLoop.ShouldShutdown |
|
getset |
◆ ShouldStartup
| bool EamonRT.Framework.IMainLoop.ShouldStartup |
|
getset |
The documentation for this interface was generated from the following file: