Eamon CS  3.1.0
MagicState.cs File Reference

Namespaces

namespace  EamonRT
 
namespace  EamonRT.Framework
 
namespace  EamonRT.Framework.Primitive
 
namespace  EamonRT.Framework.Primitive.Enums
 

Enumerations

enum  EamonRT.Framework.Primitive.Enums.MagicState : long {
  EamonRT.Framework.Primitive.Enums.MagicState.None = 0, EamonRT.Framework.Primitive.Enums.MagicState.BeginSpellBlast, EamonRT.Framework.Primitive.Enums.MagicState.CheckAfterCastBlast, EamonRT.Framework.Primitive.Enums.MagicState.AggravateMonster,
  EamonRT.Framework.Primitive.Enums.MagicState.CheckAfterAggravateMonster, EamonRT.Framework.Primitive.Enums.MagicState.AttackDobj, EamonRT.Framework.Primitive.Enums.MagicState.BeginSpellHeal, EamonRT.Framework.Primitive.Enums.MagicState.CheckAfterCastHeal,
  EamonRT.Framework.Primitive.Enums.MagicState.HealInjury, EamonRT.Framework.Primitive.Enums.MagicState.ShowHealthStatus, EamonRT.Framework.Primitive.Enums.MagicState.BeginSpellSpeed, EamonRT.Framework.Primitive.Enums.MagicState.CheckAfterCastSpeed,
  EamonRT.Framework.Primitive.Enums.MagicState.BoostAgility, EamonRT.Framework.Primitive.Enums.MagicState.CalculateSpeedTurns, EamonRT.Framework.Primitive.Enums.MagicState.FeelEnergized, EamonRT.Framework.Primitive.Enums.MagicState.BeginSpellPower,
  EamonRT.Framework.Primitive.Enums.MagicState.CheckAfterCastPower, EamonRT.Framework.Primitive.Enums.MagicState.SonicBoomFortuneCookie, EamonRT.Framework.Primitive.Enums.MagicState.RaiseDead, EamonRT.Framework.Primitive.Enums.MagicState.RaiseDeadVanishArtifacts,
  EamonRT.Framework.Primitive.Enums.MagicState.TunnelCollapses, EamonRT.Framework.Primitive.Enums.MagicState.SonicBoom, EamonRT.Framework.Primitive.Enums.MagicState.AllWoundsHealed, EamonRT.Framework.Primitive.Enums.MagicState.TeleportToRoom,
  EamonRT.Framework.Primitive.Enums.MagicState.ArmorThickens, EamonRT.Framework.Primitive.Enums.MagicState.MagicSkillsIncrease, EamonRT.Framework.Primitive.Enums.MagicState.EndMagic, EamonRT.Framework.Primitive.Enums.MagicState.User1,
  EamonRT.Framework.Primitive.Enums.MagicState.User2, EamonRT.Framework.Primitive.Enums.MagicState.User3
}