enum | EamonRT.Framework.Primitive.Enums.MagicState : long {
EamonRT.Framework.Primitive.Enums.MagicState.None = 0,
EamonRT.Framework.Primitive.Enums.MagicState.BeginSpellBlast,
EamonRT.Framework.Primitive.Enums.MagicState.CheckAfterCastBlast,
EamonRT.Framework.Primitive.Enums.MagicState.AggravateMonster,
EamonRT.Framework.Primitive.Enums.MagicState.CheckAfterAggravateMonster,
EamonRT.Framework.Primitive.Enums.MagicState.AttackDobj,
EamonRT.Framework.Primitive.Enums.MagicState.BeginSpellHeal,
EamonRT.Framework.Primitive.Enums.MagicState.CheckAfterCastHeal,
EamonRT.Framework.Primitive.Enums.MagicState.HealInjury,
EamonRT.Framework.Primitive.Enums.MagicState.ShowHealthStatus,
EamonRT.Framework.Primitive.Enums.MagicState.BeginSpellSpeed,
EamonRT.Framework.Primitive.Enums.MagicState.CheckAfterCastSpeed,
EamonRT.Framework.Primitive.Enums.MagicState.BoostAgility,
EamonRT.Framework.Primitive.Enums.MagicState.CalculateSpeedTurns,
EamonRT.Framework.Primitive.Enums.MagicState.FeelEnergized,
EamonRT.Framework.Primitive.Enums.MagicState.BeginSpellPower,
EamonRT.Framework.Primitive.Enums.MagicState.CheckAfterCastPower,
EamonRT.Framework.Primitive.Enums.MagicState.SonicBoomFortuneCookie,
EamonRT.Framework.Primitive.Enums.MagicState.RaiseDead,
EamonRT.Framework.Primitive.Enums.MagicState.RaiseDeadVanishArtifacts,
EamonRT.Framework.Primitive.Enums.MagicState.TunnelCollapses,
EamonRT.Framework.Primitive.Enums.MagicState.SonicBoom,
EamonRT.Framework.Primitive.Enums.MagicState.AllWoundsHealed,
EamonRT.Framework.Primitive.Enums.MagicState.TeleportToRoom,
EamonRT.Framework.Primitive.Enums.MagicState.ArmorThickens,
EamonRT.Framework.Primitive.Enums.MagicState.MagicSkillsIncrease,
EamonRT.Framework.Primitive.Enums.MagicState.EndMagic,
EamonRT.Framework.Primitive.Enums.MagicState.User1,
EamonRT.Framework.Primitive.Enums.MagicState.User2,
EamonRT.Framework.Primitive.Enums.MagicState.User3
} |