|
virtual bool | ValidateMagicDaggerCounter () |
|
| GameStateHelper () |
|
override bool | ValidateRecordAfterDatabaseLoaded () |
|
virtual string | GetNameSa (bool addToNameList) |
|
virtual string | GetNameSaElement (bool addToNameList) |
|
virtual string | GetNameImportedArtUids (bool addToNameList) |
|
virtual string | GetNameImportedArtUidsElement (bool addToNameList) |
|
virtual string | GetNameHeldWpnUids (bool addToNameList) |
|
virtual string | GetNameHeldWpnUidsElement (bool addToNameList) |
|
virtual object | GetValueSaElement () |
|
virtual object | GetValueImportedArtUidsElement () |
|
virtual object | GetValueHeldWpnUidsElement () |
|
virtual bool | ValidateUid () |
|
virtual bool | ValidateAr () |
|
virtual bool | ValidateCm () |
|
virtual bool | ValidateLs () |
|
virtual bool | ValidateSh () |
|
virtual bool | ValidateSpeed () |
|
virtual bool | ValidateEnhancedCombat () |
|
virtual bool | ValidateCurrTurn () |
|
virtual bool | ValidatePauseCombatMs () |
|
virtual bool | ValidatePauseCombatActions () |
|
virtual bool | ValidateUsedWpnIdx () |
|
virtual bool | ValidateSa () |
|
virtual bool | ValidateSaElement () |
|
virtual bool | ValidateImportedArtUids () |
|
virtual bool | ValidateImportedArtUidsElement () |
|
virtual bool | ValidateHeldWpnUids () |
|
virtual bool | ValidateHeldWpnUidsElement () |
|
override void | SetUidIfInvalid () |
|
| GameStateHelper () |
|
virtual string | GetFieldName (string name) |
|
virtual string | GetFieldName (long listNum) |
|
virtual IList< string > | GetNameList (Func< string, bool > matchFunc=null) |
|
virtual string | GetPrintedName (string fieldName) |
|
virtual string | GetName (string fieldName, bool addToNameList=false) |
|
virtual object | GetValue (string fieldName) |
|
virtual bool | ValidateRecord () |
|
virtual bool | ValidateField (string fieldName) |
|
virtual bool | ValidateFieldAfterDatabaseLoaded (string fieldName) |
|
virtual bool | ValidateRecordInterdependencies () |
|
virtual bool | ValidateFieldInterdependencies (string fieldName) |
|
virtual void | PrintFieldDesc (string fieldName, bool editRec, bool editField, FieldDesc fieldDesc) |
|
virtual void | PrintFieldDesc (string fieldName) |
|
virtual void | ListRecord (bool fullDetail, bool showDesc, bool resolveEffects, bool lookupMsg, bool numberFields, bool excludeROFields) |
|
virtual void | ListRecord (bool callClear=true) |
|
virtual void | ListField (string fieldName) |
|
virtual void | ListErrorField () |
|
virtual void | InputRecord (bool editRec, FieldDesc fieldDesc) |
|
virtual void | InputRecord (bool callClear=true) |
|
virtual void | InputField (string fieldName) |
|
virtual void | Clear () |
|
virtual string | GetPrintedNameDesc () |
|
virtual string | GetPrintedNameArticleType () |
|
virtual string | BuildValue (string fieldName) |
|
| Helper () |
|
string | GetFieldName (string name) |
|
string | GetFieldName (long listNum) |
|
IList< string > | GetNameList (Func< string, bool > matchFunc=null) |
|
string | GetPrintedName (string fieldName) |
|
string | GetName (string fieldName, bool addToNameList=false) |
|
object | GetValue (string fieldName) |
|
bool | ValidateRecord () |
|
bool | ValidateField (string fieldName) |
|
bool | ValidateRecordAfterDatabaseLoaded () |
|
bool | ValidateFieldAfterDatabaseLoaded (string fieldName) |
|
bool | ValidateRecordInterdependencies () |
|
bool | ValidateFieldInterdependencies (string fieldName) |
|
void | PrintFieldDesc (string fieldName, bool editRec, bool editField, FieldDesc fieldDesc) |
|
void | PrintFieldDesc (string fieldName) |
|
void | ListRecord (bool fullDetail, bool showDesc, bool resolveEffects, bool lookupMsg, bool numberFields, bool excludeROFields) |
|
void | ListRecord (bool callClear=true) |
|
void | ListField (string fieldName) |
|
void | ListErrorField () |
|
void | InputRecord (bool editRec, FieldDesc fieldDesc) |
|
void | InputRecord (bool callClear=true) |
|
void | InputField (string fieldName) |
|
void | Clear () |
|
|
virtual new Framework.IGameState | Record [get, set] |
|
virtual IDbTable< T > | RecordTable [get, set] |
|
virtual T | Record [get, set] |
|
virtual long | Index [get, set] |
|
virtual StringBuilder | Buf [get, set] |
|
virtual StringBuilder | Buf01 [get, set] |
|
virtual bool | EditRec [get, set] |
|
virtual bool | EditField [get, set] |
|
virtual bool | ShowDesc [get, set] |
|
virtual FieldDesc | FieldDesc [get, set] |
|
virtual long | BufSize [get, set] |
|
virtual char | FillChar [get, set] |
|
virtual long | Offset [get, set] |
|
virtual string | ErrorFieldName [get, set] |
|
virtual string | ErrorMessage [get, set] |
|
virtual Type | RecordType [get, set] |
|
virtual IGameBase | EditRecord [get, set] |
|
virtual long | NewRecordUid [get, set] |
|
virtual bool | FullDetail [get, set] |
|
virtual bool | ResolveEffects [get, set] |
|
virtual bool | LookupMsg [get, set] |
|
virtual bool | NumberFields [get, set] |
|
virtual bool | ExcludeROFields [get, set] |
|
virtual bool | AddToListedNames [get, set] |
|
virtual long | ListNum [get, set] |
|
virtual IList< string > | FieldNameList [get, set] |
|
virtual IList< string > | ListedNameList [get, set] |
|
virtual IList< string > | NameList [get, set] |
|
IDbTable< T > | RecordTable [get, set] |
|
T | Record [get, set] |
|
long | Index [get, set] |
|
StringBuilder | Buf [get, set] |
|
StringBuilder | Buf01 [get, set] |
|
bool | EditRec [get, set] |
|
bool | EditField [get, set] |
|
bool | ShowDesc [get, set] |
|
FieldDesc | FieldDesc [get, set] |
|
long | BufSize [get, set] |
|
char | FillChar [get, set] |
|
long | Offset [get, set] |
|
string | ErrorFieldName [get, set] |
|
string | ErrorMessage [get, set] |
|
Type | RecordType [get, set] |
|
IGameBase | EditRecord [get, set] |
|
long | NewRecordUid [get, set] |
|
bool | FullDetail [get, set] |
|
bool | ResolveEffects [get, set] |
|
bool | LookupMsg [get, set] |
|
bool | NumberFields [get, set] |
|
bool | ExcludeROFields [get, set] |
|
bool | AddToListedNames [get, set] |
|
long | ListNum [get, set] |
|