Eamon CS
3.1.0
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Public Member Functions | |
virtual void | DropArtisanBodyPartArtifactEvent (object obj) |
virtual void | BlueBandedCentipedesEvent (object obj) |
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override void | Execute () |
virtual void | FireEvent (string eventName, object eventParam) |
virtual void | FireEvent02 (IEventData eventData) |
BeforePrintPlayerRoomEventState () | |
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virtual void | PrintObjBlocksTheWay (IArtifact artifact) |
virtual void | PrintSomethingBlocksTheWay () |
virtual void | PrintLightAlmostOut (IArtifact artifact, long turnCounter) |
virtual void | PrintCommands (IList< ICommand > commandList, CommandType commandType, ref bool newSeen) |
virtual void | PrintNewCommandSeen () |
virtual void | PrintCommandPrompt () |
virtual void | PrintFulfillMessage (string inputStr) |
virtual void | PrintDontFollowYou () |
virtual void | PrintDontFollowYou02 () |
virtual void | PrintCantGoThatWay () |
virtual void | PrintCantVerbThere (string verb) |
virtual void | PrintRideOffIntoSunset () |
virtual void | PrintLeaveAdventure () |
virtual void | PrintEnemiesNearby () |
virtual void | PrintSpeedSpellExpired () |
virtual void | BeforePrintCommands () |
virtual void | AfterPrintCommands () |
virtual void | ProcessEvents (EventType eventType) |
virtual string | GetDarkName (IGameBase target, ArticleType articleType, string nameType, bool upshift, bool groupCountOne) |
virtual IList< long > | GetLoopMonsterUidList () |
virtual void | Stage () |
State () | |
Additional Inherited Members | |
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long | _eventTurn |
IEventData | _eventData |
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virtual string | EventMethodName [get, set] |
virtual MethodInfo | EventMethodInfo [get, set] |
virtual long | EventTurn [get, set] |
virtual IEventData | EventData [get, set] |
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virtual bool | GotoCleanup [get, set] |
virtual string | Name [get, set] |
virtual IState | NextState [get, set] |
virtual bool | PreserveNextState [get, set] |
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bool | GotoCleanup [get, set] |
string | Name [get, set] |
IState | NextState [get, set] |
bool | PreserveNextState [get, set] |
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