Eamon CS  3.1.0
Eamon.Game.DataStorage.QuickAccess.GameStateDb Class Reference
Inheritance diagram for Eamon.Game.DataStorage.QuickAccess.GameStateDb:
Eamon.Framework.DataStorage.Generic.IRecordDb< IGameState >

Public Member Functions

 GameStateDb ()
 

Properties

virtual bool CopyAddedRecord [get, set]
 
virtual IGameState??? this[long uid] [get, set]
 
virtual ICollection< IGameState >?? Records [get]
 
- Properties inherited from Eamon.Framework.DataStorage.Generic.IRecordDb< IGameState >
bool CopyAddedRecord [get, set]
 
this[long uid] [get, set]
 
ICollection< T > Records [get]
 

Constructor & Destructor Documentation

◆ GameStateDb()

Eamon.Game.DataStorage.QuickAccess.GameStateDb.GameStateDb ( )

Property Documentation

◆ CopyAddedRecord

virtual bool Eamon.Game.DataStorage.QuickAccess.GameStateDb.CopyAddedRecord
getset

◆ Records

virtual ICollection<IGameState>?? Eamon.Game.DataStorage.QuickAccess.GameStateDb.Records
get

◆ this[long uid]

virtual IGameState??? Eamon.Game.DataStorage.QuickAccess.GameStateDb.this[long uid]
getset

The documentation for this class was generated from the following file: