◆ EffectDb()
| Eamon.Game.DataStorage.QuickAccess.EffectDb.EffectDb |
( |
| ) |
|
◆ CopyAddedRecord
| virtual bool Eamon.Game.DataStorage.QuickAccess.EffectDb.CopyAddedRecord |
|
getset |
◆ Records
| virtual ICollection<IEffect>?? Eamon.Game.DataStorage.QuickAccess.EffectDb.Records |
|
get |
◆ this[long uid]
| virtual IEffect??? Eamon.Game.DataStorage.QuickAccess.EffectDb.this[long uid] |
|
getset |
The documentation for this class was generated from the following file:
- C:/Eamon-CS/System/Eamon/Game/DataStorage/QuickAccess/EffectDb.cs