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| override bool | ValidateRecordAfterDatabaseLoaded () |
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| virtual string | GetPrintedNameWorkDir () |
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| virtual string | GetPrintedNamePluginFileName () |
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| virtual string | GetPrintedNameConfigFileName () |
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| virtual string | GetPrintedNameFilesetFileName () |
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| virtual string | GetPrintedNameCharacterFileName () |
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| virtual string | GetPrintedNameModuleFileName () |
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| virtual string | GetPrintedNameRoomFileName () |
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| virtual string | GetPrintedNameArtifactFileName () |
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| virtual string | GetPrintedNameCharArtFileName () |
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| virtual string | GetPrintedNameEffectFileName () |
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| virtual string | GetPrintedNameMonsterFileName () |
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| virtual string | GetPrintedNameHintFileName () |
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| virtual string | GetPrintedNameGameStateFileName () |
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| virtual bool | ValidateUid () |
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| virtual bool | ValidateName () |
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| virtual bool | ValidateWorkDir () |
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| virtual bool | ValidatePluginFileName () |
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| virtual bool | ValidateConfigFileName () |
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| virtual bool | ValidateFilesetFileName () |
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| virtual bool | ValidateCharacterFileName () |
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| virtual bool | ValidateModuleFileName () |
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| virtual bool | ValidateRoomFileName () |
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| virtual bool | ValidateArtifactFileName () |
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| virtual bool | ValidateCharArtFileName () |
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| virtual bool | ValidateEffectFileName () |
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| virtual bool | ValidateMonsterFileName () |
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| virtual bool | ValidateHintFileName () |
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| virtual bool | ValidateGameStateFileName () |
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| virtual void | PrintDescName () |
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| virtual void | PrintDescWorkDir () |
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| virtual void | PrintDescPluginFileName () |
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| virtual void | PrintDescConfigFileName () |
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| virtual void | PrintDescFilesetFileName () |
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| virtual void | PrintDescCharacterFileName () |
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| virtual void | PrintDescModuleFileName () |
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| virtual void | PrintDescRoomFileName () |
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| virtual void | PrintDescArtifactFileName () |
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| virtual void | PrintDescCharArtFileName () |
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| virtual void | PrintDescEffectFileName () |
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| virtual void | PrintDescMonsterFileName () |
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| virtual void | PrintDescHintFileName () |
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| virtual void | PrintDescGameStateFileName () |
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| virtual void | ListUid () |
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| virtual void | ListName () |
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| virtual void | ListWorkDir () |
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| virtual void | ListPluginFileName () |
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| virtual void | ListConfigFileName () |
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| virtual void | ListFilesetFileName () |
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| virtual void | ListCharacterFileName () |
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| virtual void | ListModuleFileName () |
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| virtual void | ListRoomFileName () |
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| virtual void | ListArtifactFileName () |
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| virtual void | ListCharArtFileName () |
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| virtual void | ListEffectFileName () |
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| virtual void | ListMonsterFileName () |
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| virtual void | ListHintFileName () |
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| virtual void | ListGameStateFileName () |
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| virtual void | InputUid () |
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| virtual void | InputName () |
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| virtual void | InputWorkDir () |
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| virtual void | InputPluginFileName () |
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| virtual void | InputConfigFileName () |
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| virtual void | InputFilesetFileName () |
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| virtual void | InputCharacterFileName () |
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| virtual void | InputModuleFileName () |
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| virtual void | InputRoomFileName () |
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| virtual void | InputArtifactFileName () |
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| virtual void | InputCharArtFileName () |
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| virtual void | InputEffectFileName () |
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| virtual void | InputMonsterFileName () |
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| virtual void | InputHintFileName () |
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| virtual void | InputGameStateFileName () |
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| override void | SetUidIfInvalid () |
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| | FilesetHelper () |
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| virtual string | GetFieldName (string name) |
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| virtual string | GetFieldName (long listNum) |
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| virtual IList< string > | GetNameList (Func< string, bool > matchFunc=null) |
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| virtual string | GetPrintedName (string fieldName) |
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| virtual string | GetName (string fieldName, bool addToNameList=false) |
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| virtual object | GetValue (string fieldName) |
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| virtual bool | ValidateRecord () |
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| virtual bool | ValidateField (string fieldName) |
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| virtual bool | ValidateFieldAfterDatabaseLoaded (string fieldName) |
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| virtual bool | ValidateRecordInterdependencies () |
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| virtual bool | ValidateFieldInterdependencies (string fieldName) |
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| virtual void | PrintFieldDesc (string fieldName, bool editRec, bool editField, FieldDesc fieldDesc) |
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| virtual void | PrintFieldDesc (string fieldName) |
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| virtual void | ListRecord (bool fullDetail, bool showDesc, bool resolveEffects, bool lookupMsg, bool numberFields, bool excludeROFields) |
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| virtual void | ListRecord (bool callClear=true) |
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| virtual void | ListField (string fieldName) |
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| virtual void | ListErrorField () |
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| virtual void | InputRecord (bool editRec, FieldDesc fieldDesc) |
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| virtual void | InputRecord (bool callClear=true) |
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| virtual void | InputField (string fieldName) |
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| virtual void | Clear () |
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| virtual string | GetPrintedNameDesc () |
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| virtual string | GetPrintedNameArticleType () |
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| virtual string | BuildValue (string fieldName) |
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| | Helper () |
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| string | GetFieldName (string name) |
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| string | GetFieldName (long listNum) |
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| IList< string > | GetNameList (Func< string, bool > matchFunc=null) |
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| string | GetPrintedName (string fieldName) |
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| string | GetName (string fieldName, bool addToNameList=false) |
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| object | GetValue (string fieldName) |
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| bool | ValidateRecord () |
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| bool | ValidateField (string fieldName) |
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| bool | ValidateRecordAfterDatabaseLoaded () |
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| bool | ValidateFieldAfterDatabaseLoaded (string fieldName) |
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| bool | ValidateRecordInterdependencies () |
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| bool | ValidateFieldInterdependencies (string fieldName) |
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| void | PrintFieldDesc (string fieldName, bool editRec, bool editField, FieldDesc fieldDesc) |
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| void | PrintFieldDesc (string fieldName) |
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| void | ListRecord (bool fullDetail, bool showDesc, bool resolveEffects, bool lookupMsg, bool numberFields, bool excludeROFields) |
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| void | ListRecord (bool callClear=true) |
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| void | ListField (string fieldName) |
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| void | ListErrorField () |
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| void | InputRecord (bool editRec, FieldDesc fieldDesc) |
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| void | InputRecord (bool callClear=true) |
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| void | InputField (string fieldName) |
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| void | Clear () |
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