|
| virtual IArtifact | Parent [get, set] |
| |
| virtual bool | SyncFields [get, set] |
| |
| virtual Enums.ArtifactType | Type [get, set] |
| |
| virtual long | Field1 [get, set] |
| |
| virtual long | Field2 [get, set] |
| |
| virtual long | Field3 [get, set] |
| |
| virtual long | Field4 [get, set] |
| |
| virtual long | Field5 [get, set] |
| |
| virtual long | Field6 [get, set] |
| |
| virtual long | Field7 [get, set] |
| |
| virtual long | Field8 [get, set] |
| |
| virtual long | Field9 [get, set] |
| |
| virtual long | Field10 [get, set] |
| |
| virtual long | Field11 [get, set] |
| |
| virtual long | Field12 [get, set] |
| |
| virtual long | Field13 [get, set] |
| |
| virtual long | Field14 [get, set] |
| |
| virtual long | Field15 [get, set] |
| |
| virtual long | Field16 [get, set] |
| |
| virtual long | Field17 [get, set] |
| |
| virtual long | Field18 [get, set] |
| |
| virtual long | Field19 [get, set] |
| |
| virtual long | Field20 [get, set] |
| |
| IArtifact | Parent [get, set] |
| |
| bool | SyncFields [get, set] |
| |
| Enums.ArtifactType | Type [get, set] |
| |
| long | Field1 [get, set] |
| |
| long | Field2 [get, set] |
| |
| long | Field3 [get, set] |
| |
| long | Field4 [get, set] |
| |
| long | Field5 [get, set] |
| |
| long | Field6 [get, set] |
| |
| long | Field7 [get, set] |
| |
| long | Field8 [get, set] |
| |
| long | Field9 [get, set] |
| |
| long | Field10 [get, set] |
| |
| long | Field11 [get, set] |
| |
| long | Field12 [get, set] |
| |
| long | Field13 [get, set] |
| |
| long | Field14 [get, set] |
| |
| long | Field15 [get, set] |
| |
| long | Field16 [get, set] |
| |
| long | Field17 [get, set] |
| |
| long | Field18 [get, set] |
| |
| long | Field19 [get, set] |
| |
| long | Field20 [get, set] |
| |
◆ ArtifactCategory()
| Eamon.Game.Primitive.Classes.ArtifactCategory.ArtifactCategory |
( |
| ) |
|
◆ GetBreakageStrength()
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.GetBreakageStrength |
( |
| ) |
|
|
virtual |
◆ GetFirstEffect()
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.GetFirstEffect |
( |
| ) |
|
|
virtual |
◆ GetKeyUid()
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.GetKeyUid |
( |
| ) |
|
|
virtual |
◆ GetMonsterUid()
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.GetMonsterUid |
( |
| ) |
|
|
virtual |
◆ GetNumEffects()
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.GetNumEffects |
( |
| ) |
|
|
virtual |
◆ IsBreakable()
| virtual bool Eamon.Game.Primitive.Classes.ArtifactCategory.IsBreakable |
( |
| ) |
|
|
virtual |
◆ IsEffectExposer()
| virtual bool Eamon.Game.Primitive.Classes.ArtifactCategory.IsEffectExposer |
( |
| ) |
|
|
virtual |
◆ IsLockable()
| virtual bool Eamon.Game.Primitive.Classes.ArtifactCategory.IsLockable |
( |
| ) |
|
|
virtual |
◆ IsMonsterExposer()
| virtual bool Eamon.Game.Primitive.Classes.ArtifactCategory.IsMonsterExposer |
( |
| ) |
|
|
virtual |
◆ IsOpen()
| virtual bool Eamon.Game.Primitive.Classes.ArtifactCategory.IsOpen |
( |
| ) |
|
|
virtual |
◆ IsOpenable()
| virtual bool Eamon.Game.Primitive.Classes.ArtifactCategory.IsOpenable |
( |
| ) |
|
|
virtual |
◆ IsWeapon()
| virtual bool Eamon.Game.Primitive.Classes.ArtifactCategory.IsWeapon |
( |
Enums.Weapon |
weapon | ) |
|
|
virtual |
◆ IsWeapon01()
| virtual bool Eamon.Game.Primitive.Classes.ArtifactCategory.IsWeapon01 |
( |
| ) |
|
|
virtual |
◆ SetBreakageStrength()
| virtual void Eamon.Game.Primitive.Classes.ArtifactCategory.SetBreakageStrength |
( |
long |
strength | ) |
|
|
virtual |
◆ SetFirstEffect()
| virtual void Eamon.Game.Primitive.Classes.ArtifactCategory.SetFirstEffect |
( |
long |
effectUid | ) |
|
|
virtual |
◆ SetKeyUid()
| virtual void Eamon.Game.Primitive.Classes.ArtifactCategory.SetKeyUid |
( |
long |
artifactUid | ) |
|
|
virtual |
◆ SetMonsterUid()
| virtual void Eamon.Game.Primitive.Classes.ArtifactCategory.SetMonsterUid |
( |
long |
monsterUid | ) |
|
|
virtual |
◆ SetNumEffects()
| virtual void Eamon.Game.Primitive.Classes.ArtifactCategory.SetNumEffects |
( |
long |
numEffects | ) |
|
|
virtual |
◆ SetOpen()
| virtual void Eamon.Game.Primitive.Classes.ArtifactCategory.SetOpen |
( |
bool |
open | ) |
|
|
virtual |
◆ _field1
| long Eamon.Game.Primitive.Classes.ArtifactCategory._field1 |
◆ _field2
| long Eamon.Game.Primitive.Classes.ArtifactCategory._field2 |
◆ _field3
| long Eamon.Game.Primitive.Classes.ArtifactCategory._field3 |
◆ Field1
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field1 |
|
getset |
◆ Field10
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field10 |
|
getset |
◆ Field11
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field11 |
|
getset |
◆ Field12
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field12 |
|
getset |
◆ Field13
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field13 |
|
getset |
◆ Field14
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field14 |
|
getset |
◆ Field15
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field15 |
|
getset |
◆ Field16
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field16 |
|
getset |
◆ Field17
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field17 |
|
getset |
◆ Field18
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field18 |
|
getset |
◆ Field19
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field19 |
|
getset |
◆ Field2
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field2 |
|
getset |
◆ Field20
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field20 |
|
getset |
◆ Field3
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field3 |
|
getset |
◆ Field4
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field4 |
|
getset |
◆ Field5
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field5 |
|
getset |
◆ Field6
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field6 |
|
getset |
◆ Field7
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field7 |
|
getset |
◆ Field8
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field8 |
|
getset |
◆ Field9
| virtual long Eamon.Game.Primitive.Classes.ArtifactCategory.Field9 |
|
getset |
◆ Parent
| virtual IArtifact Eamon.Game.Primitive.Classes.ArtifactCategory.Parent |
|
getset |
◆ SyncFields
| virtual bool Eamon.Game.Primitive.Classes.ArtifactCategory.SyncFields |
|
getset |
◆ Type
| virtual Enums.ArtifactType Eamon.Game.Primitive.Classes.ArtifactCategory.Type |
|
getset |
The documentation for this class was generated from the following file: