Eamon CS  3.1.0
EamonDD.Game.Menus.ActionMenus.AddMonsterRecordManualMenu Class Reference
Inheritance diagram for EamonDD.Game.Menus.ActionMenus.AddMonsterRecordManualMenu:
EamonDD.Game.Menus.ActionMenus.AddRecordManualMenu< IMonster, IMonsterHelper > EamonDD.Framework.Menus.ActionMenus.IAddMonsterRecordManualMenu EamonDD.Framework.Menus.ActionMenus.IAddRecordManualMenu< IMonster >

Public Member Functions

override void UpdateGlobals ()
 
 AddMonsterRecordManualMenu ()
 
- Public Member Functions inherited from EamonDD.Game.Menus.ActionMenus.AddRecordManualMenu< IMonster, IMonsterHelper >
override void Execute ()
 

Additional Inherited Members

- Properties inherited from EamonDD.Game.Menus.ActionMenus.AddRecordManualMenu< IMonster, IMonsterHelper >
virtual long NewRecordUid [get, set]
 
- Properties inherited from EamonDD.Framework.Menus.ActionMenus.IAddRecordManualMenu< IMonster >
long NewRecordUid [get, set]
 

Constructor & Destructor Documentation

◆ AddMonsterRecordManualMenu()

EamonDD.Game.Menus.ActionMenus.AddMonsterRecordManualMenu.AddMonsterRecordManualMenu ( )

Member Function Documentation

◆ UpdateGlobals()

override void EamonDD.Game.Menus.ActionMenus.AddMonsterRecordManualMenu.UpdateGlobals ( )

The documentation for this class was generated from the following file: