Eamon CS  3.1.0
EamonDD.Game.Menus.ActionMenus.AnalyseAdventureRecordTreeMenu Class Reference
Inheritance diagram for EamonDD.Game.Menus.ActionMenus.AnalyseAdventureRecordTreeMenu:
Eamon.Game.Menus.Menu EamonDD.Framework.Menus.ActionMenus.IAnalyseAdventureRecordTreeMenu Eamon.Framework.Menus.IMenu Eamon.Framework.Menus.IMenu

Public Member Functions

override void Execute ()
 
virtual void AnalyseArtifactRecordTree (IArtifact artifact, string tag, long indentLevel)
 
virtual void AnalyseMonsterRecordTree (IMonster monster, string tag, long indentLevel)
 
virtual void AnalyseRoomRecordTree (IRoom room, string tag, long indentLevel)
 
 AnalyseAdventureRecordTreeMenu ()
 
- Public Member Functions inherited from Eamon.Game.Menus.Menu
virtual bool IsCharMenuItem (char ch)
 
virtual void PrintSubtitle ()
 
virtual bool ShouldBreakMenuLoop ()
 
virtual void Startup ()
 
virtual void Shutdown ()
 
 Menu ()
 

Properties

virtual IList< string > RecordTreeStringList [get, set]
 
- Properties inherited from Eamon.Game.Menus.Menu
virtual string Title [get, set]
 
virtual StringBuilder Buf [get, set]
 
virtual IList< IMenuItemMenuItemList [get, set]
 
- Properties inherited from Eamon.Framework.Menus.IMenu
string Title [get, set]
 
StringBuilder Buf [get, set]
 
IList< IMenuItemMenuItemList [get, set]
 
- Properties inherited from EamonDD.Framework.Menus.ActionMenus.IAnalyseAdventureRecordTreeMenu
IList< string > RecordTreeStringList [get, set]
 

Constructor & Destructor Documentation

◆ AnalyseAdventureRecordTreeMenu()

EamonDD.Game.Menus.ActionMenus.AnalyseAdventureRecordTreeMenu.AnalyseAdventureRecordTreeMenu ( )

Member Function Documentation

◆ AnalyseArtifactRecordTree()

virtual void EamonDD.Game.Menus.ActionMenus.AnalyseAdventureRecordTreeMenu.AnalyseArtifactRecordTree ( IArtifact  artifact,
string  tag,
long  indentLevel 
)
virtual

Parameters
artifact
tag
indentLevel

◆ AnalyseMonsterRecordTree()

virtual void EamonDD.Game.Menus.ActionMenus.AnalyseAdventureRecordTreeMenu.AnalyseMonsterRecordTree ( IMonster  monster,
string  tag,
long  indentLevel 
)
virtual

Parameters
monster
tag
indentLevel

◆ AnalyseRoomRecordTree()

virtual void EamonDD.Game.Menus.ActionMenus.AnalyseAdventureRecordTreeMenu.AnalyseRoomRecordTree ( IRoom  room,
string  tag,
long  indentLevel 
)
virtual

Parameters
room
tag
indentLevel

◆ Execute()

override void EamonDD.Game.Menus.ActionMenus.AnalyseAdventureRecordTreeMenu.Execute ( )
virtual

Reimplemented from Eamon.Game.Menus.Menu.

Property Documentation

◆ RecordTreeStringList

virtual IList<string> EamonDD.Game.Menus.ActionMenus.AnalyseAdventureRecordTreeMenu.RecordTreeStringList
getset

The documentation for this class was generated from the following file: