◆ Menu()
Eamon.Game.Menus.Menu.Menu |
( |
| ) |
|
◆ Execute()
virtual void Eamon.Game.Menus.Menu.Execute |
( |
| ) |
|
|
virtual |
Implements Eamon.Framework.Menus.IMenu.
Reimplemented in EamonDD.Game.Menus.ActionMenus.AddCustomAdventureMenu, EamonDD.Game.Menus.ActionMenus.AnalyseRecordInterdependenciesMenu< T, U >, EamonMH.Game.Menus.ActionMenus.MarcosCavielliMenu, EamonMH.Game.Menus.ActionMenus.RegistrationDeskMenu, EamonDD.Game.Menus.ActionMenus.ShowCharacterStatusSummaryMenu, EamonMH.Game.Menus.ActionMenus.GrendelSmithyMenu, EamonDD.Game.Menus.ActionMenus.ConvertEamonDeluxeAdventureMenu, EamonDD.Game.Menus.ActionMenus.AnalyseAllRecordInterdependenciesMenu, EamonDD.Game.Menus.ActionMenus.ConvertApple2EamonAdventureMenu, EamonMH.Game.Menus.ActionMenus.GoOnAdventureMenu, EamonDD.Game.Menus.ActionMenus.AnalyseAdventureRecordTreeMenu, EamonMH.Game.Menus.ActionMenus.HokasTokasMenu, EamonMH.Game.Menus.ActionMenus.DonDiegoMenu, EamonMH.Game.Menus.ActionMenus.LicensedWizardMenu, EamonMH.Game.Menus.ActionMenus.GoodWitchMenu, EamonDD.Game.Menus.ActionMenus.GenerateDeadBodyArtifactRecordsMenu, EamonDD.Game.Menus.ActionMenus.AnalyseCharacterRecordTreeMenu, EamonMH.Game.Menus.ActionMenus.InfoBoothMenu, EamonDD.Game.Menus.ActionMenus.EditRecordOneFieldMenu< T, U >, EamonDD.Game.Menus.ActionMenus.GenerateDummyArtifactRecordsMenu, EamonDD.Game.Menus.ActionMenus.AddCustomAdventureClassesMenu, EamonDD.Game.Menus.ActionMenus.EditGlobalLaunchParametersMenu, EamonMH.Game.Menus.ActionMenus.ExamineAbilitiesMenu, EamonMH.Game.Menus.ActionMenus.VillageSquareMenu, EamonDD.Game.Menus.ActionMenus.AddRecordCopyMenu< T, U >, EamonDD.Game.Menus.ActionMenus.AddRecordManualMenu< T, U >, EamonDD.Game.Menus.ActionMenus.EditConfigRecordOneFieldMenu, EamonDD.Game.Menus.ActionMenus.EditRecordManyFieldsMenu< T, U >, EamonDD.Game.Menus.ActionMenus.EditModuleRecordOneFieldMenu, EamonDD.Game.Menus.ActionMenus.BriefMapRoomRecordConnectionsMenu, EamonDD.Game.Menus.ActionMenus.FullMapRoomRecordConnectionsMenu, EamonMH.Game.Menus.ActionMenus.MasterArmorMenu, EamonDD.Game.Menus.ActionMenus.DeleteAdventureMenu, EamonMH.Game.Menus.ActionMenus.RowanMcFennyMenu, EamonMH.Game.Menus.ActionMenus.OuterChamberMenu, EamonDD.Game.Menus.ActionMenus.ListConfigRecordMenu, EamonDD.Game.Menus.ActionMenus.DeleteRecordMenu< T, U >, EamonDD.Game.Menus.ActionMenus.ListRecordDetailMenu< T, U >, EamonDD.Game.Menus.ActionMenus.DeleteModuleRecordMenu, EamonDD.Game.Menus.ActionMenus.ListModuleRecordMenu, EamonDD.Game.Menus.ActionMenus.DeleteCustomAdventureClassesMenu, EamonMH.Game.Menus.ActionMenus.CasinoSchmittMenu, EamonDD.Game.Menus.ActionMenus.ListRecordNameMenu< T, U >, EamonDD.Game.Menus.ActionMenus.EditConfigRecordManyFieldsMenu, EamonDD.Game.Menus.ActionMenus.EditModuleRecordManyFieldsMenu, EamonDD.Game.Menus.ActionMenus.AddStandardAdventureMenu, and EamonMH.Game.Menus.ActionMenus.DrinkBeerMenu.
◆ IsCharMenuItem()
virtual bool Eamon.Game.Menus.Menu.IsCharMenuItem |
( |
char |
ch | ) |
|
|
virtual |
◆ PrintSubtitle()
virtual void Eamon.Game.Menus.Menu.PrintSubtitle |
( |
| ) |
|
|
virtual |
Implements Eamon.Framework.Menus.IMenu.
Reimplemented in EamonDD.Game.Menus.HierarchicalMenus.UtilitiesMenu, EamonDD.Game.Menus.HierarchicalMenus.AddArtifactRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.ArtifactRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.ArtifactRecordUtilitiesMenu, EamonDD.Game.Menus.HierarchicalMenus.EditArtifactRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.ListArtifactRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.AddCharacterRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.CharacterRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.CharacterRecordUtilitiesMenu, EamonDD.Game.Menus.HierarchicalMenus.EditCharacterRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.ListCharacterRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.ConfigRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.EffectRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.EffectRecordUtilitiesMenu, EamonDD.Game.Menus.HierarchicalMenus.AddFilesetRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.EditFilesetRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.FilesetRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.ListFilesetRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.EditHintRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.HintRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.HintRecordUtilitiesMenu, EamonDD.Game.Menus.HierarchicalMenus.ListHintRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.ModuleRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.ModuleRecordUtilitiesMenu, EamonDD.Game.Menus.HierarchicalMenus.AddMonsterRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.EditMonsterRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.ListMonsterRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.MonsterRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.MonsterRecordUtilitiesMenu, EamonDD.Game.Menus.HierarchicalMenus.AddRoomRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.EditRoomRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.ListRoomRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.RoomRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.RoomRecordUtilitiesMenu, EamonMH.Game.Menus.HierarchicalMenus.MainHallMenu, EamonMH.Game.Menus.HierarchicalMenus.PracticeAreaMenu, EamonMH.Game.Menus.HierarchicalMenus.VillageMenu, EamonDD.Game.Menus.HierarchicalMenus.ConfigRecordUtilitiesMenu, EamonDD.Game.Menus.HierarchicalMenus.EditConfigRecordMenu, EamonDD.Game.Menus.HierarchicalMenus.FilesetRecordUtilitiesMenu, EamonDD.Game.Menus.HierarchicalMenus.MainMenu, and EamonDD.Game.Menus.HierarchicalMenus.EditModuleRecordMenu.
◆ ShouldBreakMenuLoop()
virtual bool Eamon.Game.Menus.Menu.ShouldBreakMenuLoop |
( |
| ) |
|
|
virtual |
◆ Shutdown()
virtual void Eamon.Game.Menus.Menu.Shutdown |
( |
| ) |
|
|
virtual |
◆ Startup()
virtual void Eamon.Game.Menus.Menu.Startup |
( |
| ) |
|
|
virtual |
◆ Buf
virtual StringBuilder Eamon.Game.Menus.Menu.Buf |
|
getset |
◆ MenuItemList
virtual IList<IMenuItem> Eamon.Game.Menus.Menu.MenuItemList |
|
getset |
◆ Title
virtual string Eamon.Game.Menus.Menu.Title |
|
getset |
The documentation for this class was generated from the following file:
- C:/Eamon-CS/System/Eamon/Game/Menus/Menu.cs