Eamon CS  3.1.0
EamonDD.Game.Menus.HierarchicalMenus.ArtifactRecordMenu Class Reference
Inheritance diagram for EamonDD.Game.Menus.HierarchicalMenus.ArtifactRecordMenu:
Eamon.Game.Menus.Menu EamonDD.Framework.Menus.HierarchicalMenus.IArtifactRecordMenu Eamon.Framework.Menus.IMenu Eamon.Framework.Menus.IMenu

Public Member Functions

override void PrintSubtitle ()
 
 ArtifactRecordMenu ()
 
- Public Member Functions inherited from Eamon.Game.Menus.Menu
virtual bool IsCharMenuItem (char ch)
 
virtual bool ShouldBreakMenuLoop ()
 
virtual void Startup ()
 
virtual void Shutdown ()
 
virtual void Execute ()
 
 Menu ()
 

Additional Inherited Members

- Properties inherited from Eamon.Game.Menus.Menu
virtual string Title [get, set]
 
virtual StringBuilder Buf [get, set]
 
virtual IList< IMenuItemMenuItemList [get, set]
 
- Properties inherited from Eamon.Framework.Menus.IMenu
string Title [get, set]
 
StringBuilder Buf [get, set]
 
IList< IMenuItemMenuItemList [get, set]
 

Constructor & Destructor Documentation

◆ ArtifactRecordMenu()

EamonDD.Game.Menus.HierarchicalMenus.ArtifactRecordMenu.ArtifactRecordMenu ( )

Member Function Documentation

◆ PrintSubtitle()

override void EamonDD.Game.Menus.HierarchicalMenus.ArtifactRecordMenu.PrintSubtitle ( )
virtual

Reimplemented from Eamon.Game.Menus.Menu.


The documentation for this class was generated from the following file: