Eamon CS  3.1.0
EamonMH.Game.Menus.ActionMenus.RegistrationDeskMenu Class Reference
Inheritance diagram for EamonMH.Game.Menus.ActionMenus.RegistrationDeskMenu:
Eamon.Game.Menus.Menu EamonMH.Framework.Menus.ActionMenus.IRegistrationDeskMenu Eamon.Framework.Menus.IMenu Eamon.Framework.Menus.IMenu

Public Member Functions

override void Execute ()
 
virtual void BadCharacterName ()
 
virtual void RecallCharacterFromAdventure ()
 
virtual void CreateCharacter (ICharacter character)
 
virtual void SelectCharacter ()
 
 RegistrationDeskMenu ()
 
- Public Member Functions inherited from Eamon.Game.Menus.Menu
virtual bool IsCharMenuItem (char ch)
 
virtual void PrintSubtitle ()
 
virtual bool ShouldBreakMenuLoop ()
 
virtual void Startup ()
 
virtual void Shutdown ()
 
 Menu ()
 

Properties

virtual IList< IArtifactArtifactList [get, set]
 
virtual ? double Rtio [get, set]
 
virtual string AdventureName [get, set]
 
virtual long NumChances [get, set]
 
- Properties inherited from Eamon.Game.Menus.Menu
virtual string Title [get, set]
 
virtual StringBuilder Buf [get, set]
 
virtual IList< IMenuItemMenuItemList [get, set]
 
- Properties inherited from Eamon.Framework.Menus.IMenu
string Title [get, set]
 
StringBuilder Buf [get, set]
 
IList< IMenuItemMenuItemList [get, set]
 

Constructor & Destructor Documentation

◆ RegistrationDeskMenu()

EamonMH.Game.Menus.ActionMenus.RegistrationDeskMenu.RegistrationDeskMenu ( )

Member Function Documentation

◆ BadCharacterName()

virtual void EamonMH.Game.Menus.ActionMenus.RegistrationDeskMenu.BadCharacterName ( )
virtual

◆ CreateCharacter()

virtual void EamonMH.Game.Menus.ActionMenus.RegistrationDeskMenu.CreateCharacter ( ICharacter  character)
virtual

Parameters
character

◆ Execute()

override void EamonMH.Game.Menus.ActionMenus.RegistrationDeskMenu.Execute ( )
virtual

Reimplemented from Eamon.Game.Menus.Menu.

◆ RecallCharacterFromAdventure()

virtual void EamonMH.Game.Menus.ActionMenus.RegistrationDeskMenu.RecallCharacterFromAdventure ( )
virtual

◆ SelectCharacter()

virtual void EamonMH.Game.Menus.ActionMenus.RegistrationDeskMenu.SelectCharacter ( )
virtual

Property Documentation

◆ AdventureName

virtual string EamonMH.Game.Menus.ActionMenus.RegistrationDeskMenu.AdventureName
getset

◆ ArtifactList

virtual IList<IArtifact> EamonMH.Game.Menus.ActionMenus.RegistrationDeskMenu.ArtifactList
getset

◆ NumChances

virtual long EamonMH.Game.Menus.ActionMenus.RegistrationDeskMenu.NumChances
getset

◆ Rtio

virtual ? double EamonMH.Game.Menus.ActionMenus.RegistrationDeskMenu.Rtio
getset


The documentation for this class was generated from the following file: