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◆ DeadBodyRoomUid
long EamonRT.Framework.Args.IInjureAndDamageArgs.DeadBodyRoomUid |
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getset |
◆ EffectUid
long EamonRT.Framework.Args.IInjureAndDamageArgs.EffectUid |
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getset |
◆ EquipmentDamageAmount
long EamonRT.Framework.Args.IInjureAndDamageArgs.EquipmentDamageAmount |
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getset |
◆ InjuryMultiplier
double EamonRT.Framework.Args.IInjureAndDamageArgs.InjuryMultiplier |
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getset |
◆ Room
IRoom EamonRT.Framework.Args.IInjureAndDamageArgs.Room |
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getset |
◆ SetNextStateFunc
Action<IState> EamonRT.Framework.Args.IInjureAndDamageArgs.SetNextStateFunc |
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getset |
The documentation for this interface was generated from the following file: