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Eamon CS
3.1.0
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Public Types | |
| enum | MenuState : long { MenuState.None = 0, MenuState.BuyOrSell, MenuState.BuyWeapon, MenuState.CheckShield, MenuState.SellWeapon, MenuState.BuyArmor, MenuState.BuyShield, MenuState.LeaveShop } |
Public Member Functions | |
| override void | Execute () |
| MarcosCavielliMenu () | |
Public Member Functions inherited from Eamon.Game.Menus.Menu | |
| virtual bool | IsCharMenuItem (char ch) |
| virtual void | PrintSubtitle () |
| virtual bool | ShouldBreakMenuLoop () |
| virtual void | Startup () |
| virtual void | Shutdown () |
| Menu () | |
Properties | |
| virtual ? double | Rtio [get, set] |
Properties inherited from Eamon.Game.Menus.Menu | |
| virtual string | Title [get, set] |
| virtual StringBuilder | Buf [get, set] |
| virtual IList< IMenuItem > | MenuItemList [get, set] |
Properties inherited from Eamon.Framework.Menus.IMenu | |
| string | Title [get, set] |
| StringBuilder | Buf [get, set] |
| IList< IMenuItem > | MenuItemList [get, set] |
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strong |
| EamonMH.Game.Menus.ActionMenus.MarcosCavielliMenu.MarcosCavielliMenu | ( | ) |
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virtual |
Reimplemented from Eamon.Game.Menus.Menu.
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getset |