Eamon CS  3.1.0
EamonRT.Framework.Args.IInjureAndDamageArgs Interface Reference

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Inheritance diagram for EamonRT.Framework.Args.IInjureAndDamageArgs:
EamonRT.Game.Args.InjureAndDamageArgs

Properties

IRoom Room [get, set]
 
long EffectUid [get, set]
 
long DeadBodyRoomUid [get, set]
 
long EquipmentDamageAmount [get, set]
 
double InjuryMultiplier [get, set]
 
Action< IStateSetNextStateFunc [get, set]
 

Detailed Description

Property Documentation

◆ DeadBodyRoomUid

long EamonRT.Framework.Args.IInjureAndDamageArgs.DeadBodyRoomUid
getset

◆ EffectUid

long EamonRT.Framework.Args.IInjureAndDamageArgs.EffectUid
getset

◆ EquipmentDamageAmount

long EamonRT.Framework.Args.IInjureAndDamageArgs.EquipmentDamageAmount
getset

◆ InjuryMultiplier

double EamonRT.Framework.Args.IInjureAndDamageArgs.InjuryMultiplier
getset

◆ Room

IRoom EamonRT.Framework.Args.IInjureAndDamageArgs.Room
getset

◆ SetNextStateFunc

Action<IState> EamonRT.Framework.Args.IInjureAndDamageArgs.SetNextStateFunc
getset


The documentation for this interface was generated from the following file: