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| override void | Dispose (bool disposing) |
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| virtual int | CompareTo (IFileset fileset) |
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| virtual RetCode | DeleteFiles (string fieldName) |
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| | Fileset () |
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| void | Dispose () |
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| virtual void | SetParentReferences () |
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| virtual string | GetPluralName (string fieldName) |
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| virtual string | GetPluralName01 () |
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| virtual string | GetDecoratedName (string fieldName, ArticleType articleType, bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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| virtual string | GetNoneName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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| virtual string | GetArticleName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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| virtual string | GetTheName (bool upshift=false, bool showCharOwned=true, bool showStateDesc=false, bool showContents=false, bool groupCountOne=false) |
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| virtual RetCode | BuildPrintedFullDesc (StringBuilder buf, bool showName, bool showVerboseName) |
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| | GameBase () |
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| virtual string | WorkDir [get, set] |
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| virtual string | PluginFileName [get, set] |
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| virtual string | ConfigFileName [get, set] |
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| virtual string | FilesetFileName [get, set] |
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| virtual string | CharacterFileName [get, set] |
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| virtual string | ModuleFileName [get, set] |
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| virtual string | RoomFileName [get, set] |
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| virtual string | ArtifactFileName [get, set] |
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| virtual string | CharArtFileName [get, set] |
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| virtual string | EffectFileName [get, set] |
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| virtual string | MonsterFileName [get, set] |
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| virtual string | HintFileName [get, set] |
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| virtual string | GameStateFileName [get, set] |
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| virtual long | Uid [get, set] |
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| virtual string | Name [get, set] |
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| virtual string | Desc [get, set] |
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| virtual string[] | Synonyms [get, set] |
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| virtual bool | Seen [get, set] |
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| virtual bool | Moved [get, set] |
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| virtual ArticleType | ArticleType [get, set] |
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| virtual string | ParserMatchName [get, set] |
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| long | Uid [get, set] |
| | Gets or sets a unique Id that distinguishes this Record from others of its type. More...
|
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| string | Name [get, set] |
| | Gets or sets the name of this Record as shown in various lists or the Record's full description. More...
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| string | Desc [get, set] |
| | Gets or sets the detailed description of this Record shown when the Record is first Seen or later examined. More...
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| string[] | Synonyms [get, set] |
| | Gets or sets a string array containing Name synonyms for this Record (may be null). More...
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| bool | Seen [get, set] |
| | Gets or sets a value indicating whether this Record has been seen by the player character. More...
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| bool | Moved [get, set] |
| | Gets or sets a value indicating whether this Record has been moved from its original Location. More...
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| ArticleType | ArticleType [get, set] |
| | Gets or sets a value indicating how this Record's Name is prefixed to produce its listed Name. More...
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| string | ParserMatchName [get, set] |
| | Gets or sets the name or synonym of this Record matched in the FilterRecordList method. More...
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| string | WorkDir [get, set] |
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| string | PluginFileName [get, set] |
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| string | ConfigFileName [get, set] |
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| string | FilesetFileName [get, set] |
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| string | CharacterFileName [get, set] |
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| string | ModuleFileName [get, set] |
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| string | RoomFileName [get, set] |
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| string | ArtifactFileName [get, set] |
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| string | CharArtFileName [get, set] |
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| string | EffectFileName [get, set] |
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| string | MonsterFileName [get, set] |
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| string | HintFileName [get, set] |
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| string | GameStateFileName [get, set] |
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